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Update hunger-games.js
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@@ -293,6 +293,10 @@ module.exports = class HungerGamesCommand extends Command {
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types.push('kill', 'kill');
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} else if (tribute.sanity <= 0) {
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types.push('suicide');
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types.push('kill', 'kill');
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if (!tribute.weapon) {
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types.push('weapon', 'weapon', 'weapon', 'weapon');
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}
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} else {
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types.push('action');
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}
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