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Update hunger-games.js
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@@ -130,7 +130,13 @@ module.exports = class HungerGamesCommand extends Command {
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});
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let event = valid[Math.floor(Math.random() * valid.length)];
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if (!event) {
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const fallback = eventsArr.filter(e => e.type === 'action' && e.deaths.length === 0);
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const fallback = eventsArr.filter(e => {
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if (e.type !== 'action') return false;
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if (e.deaths.length > 0) return false;
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if (e.requires && e.requires !== tribute.weapon) return false;
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if (e.spoils && tribute.weapon) return false;
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return e.tributes === 1;
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});
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event = fallback[Math.floor(Math.random() * fallback.length)];
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}
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turn.delete(tribute.name);
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