Files
xiao/commands/games-mp/spam-war.js
T
2020-07-07 22:56:35 -04:00

62 lines
2.4 KiB
JavaScript

const Command = require('../../structures/Command');
const { delay, verify } = require('../../util/Util');
module.exports = class SpamWarCommand extends Command {
constructor(client) {
super(client, {
name: 'spam-war',
aliases: ['spam-fight', 'spam-battle'],
group: 'games-mp',
memberName: 'spam-war',
description: 'See who can type more characters the fastest.',
guildOnly: true,
args: [
{
key: 'opponent',
prompt: 'What user would you like to challenge?',
type: 'user'
}
]
});
}
async run(msg, { opponent }) {
if (opponent.bot) return msg.reply('Bots may not be played against.');
if (opponent.id === msg.author.id) return msg.reply('You may not play against yourself.');
const current = this.client.games.get(msg.channel.id);
if (current) return msg.reply(`Please wait until the current game of \`${current.name}\` is finished.`);
this.client.games.set(msg.channel.id, { name: this.name });
try {
await msg.say(`${opponent}, do you accept this challenge?`);
const verification = await verify(msg.channel, opponent);
if (!verification) {
this.client.games.delete(msg.channel.id);
return msg.say('Looks like they declined...');
}
await msg.say('You get one point per character in your messages. You get 1 minute to spam.');
await delay(5000);
await msg.say('You have **1 minute** to spam. Go!');
const msgs = await msg.channel.awaitMessages(res => [opponent.id, msg.author.id].includes(res.author.id), {
time: 60000
});
const authorMsgs = msgs
.filter(authorMsg => authorMsg.author.id === msg.author.id)
.reduce((a, b) => a + b.content.length, 0);
const opponentMsgs = msgs
.filter(opponentMsg => opponentMsg.author.id === opponent.id)
.reduce((a, b) => a + b.content.length, 0);
const winner = authorMsgs > opponentMsgs ? msg.author : opponent;
const winnerPts = authorMsgs > opponentMsgs ? authorMsgs : opponentMsgs;
const loserPts = authorMsgs > opponentMsgs ? opponentMsgs : authorMsgs;
this.client.games.delete(msg.channel.id);
if (authorMsgs === opponentMsgs) {
return msg.say(`It was a tie! What are the odds? You both got **${winnerPts}** points!`);
}
return msg.say(`The winner is ${winner}, with **${winnerPts}** points! Your opponent only got ${loserPts}...`);
} catch (err) {
this.client.games.delete(msg.channel.id);
throw err;
}
}
};