Lower all GIF quality

This commit is contained in:
Dragon Fire
2024-04-24 00:41:13 -04:00
parent 8a96738e1a
commit e81024273d
4 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -75,7 +75,7 @@ module.exports = class EjectCommand extends Command {
encoder.start();
encoder.setRepeat(0);
encoder.setDelay(100);
encoder.setQuality(200);
encoder.setQuality(10);
for (let i = 0; i < frameCount; i++) {
const frameID = `frame_${i.toString().padStart(2, '0')}.gif`;
const frame = await loadImage(path.join(__dirname, '..', '..', 'assets', 'images', 'eject', frameID));
+1 -1
View File
@@ -55,7 +55,7 @@ module.exports = class TriggeredCommand extends Command {
encoder.start();
encoder.setRepeat(0);
encoder.setDelay(50);
encoder.setQuality(200);
encoder.setQuality(10);
for (let i = 0; i < 4; i++) {
drawImageWithTint(ctx, avatar, 'red', coord1[i], coord2[i], 300, 300);
ctx.drawImage(base, 0, 218, 256, 38);
+1 -1
View File
@@ -40,7 +40,7 @@ module.exports = class PetCommand extends Command {
encoder.start();
encoder.setRepeat(0);
encoder.setDelay(20);
encoder.setQuality(200);
encoder.setQuality(10);
encoder.setTransparent('#000000');
let squish = 0;
for (let i = 0; i < frameCount; i++) {
+1 -1
View File
@@ -46,7 +46,7 @@ module.exports = class ShakeCommand extends Command {
encoder.start();
encoder.setRepeat(0);
encoder.setDelay(20);
encoder.setQuality(200);
encoder.setQuality(10);
const frames = this.generateFrames(amount);
for (const { x, y } of frames) {
ctx.clearRect(0, 0, canvas.width, canvas.height);