Remove Invite Guard

This commit is contained in:
Daniel Odendahl Jr
2017-08-29 12:48:34 +00:00
parent f9f862d0bc
commit de88600166
3 changed files with 11 additions and 19 deletions
+10 -17
View File
@@ -40,12 +40,12 @@ client.registry
.registerCommandsIn(path.join(__dirname, 'commands'));
client.on('ready', () => {
console.log(`[READY] Shard ${client.shard.id} Logged in as ${client.user.tag} (${client.user.id})!`);
console.log(`[READY] Shard ${client.shard.id} logged in as ${client.user.tag} (${client.user.id})!`);
client.user.setGame(`${COMMAND_PREFIX}help | Shard ${client.shard.id}`);
});
client.on('disconnect', event => {
console.log(`[DISCONNECT] Shard ${client.shard.id} disconnected with Code ${event.code}.`);
console.log(`[DISCONNECT] Shard ${client.shard.id} disconnected with code ${event.code}.`);
process.exit(0);
});
@@ -55,19 +55,8 @@ client.on('warn', console.warn);
client.on('commandError', (command, err) => console.error(command.name, err));
client.on('message', async msg => {
if (!msg.guild || msg.author.bot) return;
const channel = filterTopics(msg.guild.channels, 'inviteguard');
if (!channel.size) return;
const member = await msg.guild.members.fetch(msg.author);
if (member.hasPermission('ADMINISTRATOR') || msg.author.id === msg.guild.ownerID) return;
if (/discord(\.gg\/|app\.com\/invite\/|\.me\/)/gi.test(msg.content)) {
if (msg.channel.permissionsFor(client.user).has('MANAGE_MESSAGES')) msg.delete();
msg.reply('Invites are prohibited from being posted here.');
}
});
client.on('guildMemberAdd', member => {
if (!member) return;
const channel = filterTopics(member.guild.channels, 'memberlog').first();
if (!channel) return;
const msg = parseTopic(channel.topic, 'joinmessage')
@@ -78,6 +67,7 @@ client.on('guildMemberAdd', member => {
});
client.on('guildMemberRemove', member => {
if (!member) return;
const channel = filterTopics(member.guild.channels, 'memberlog').first();
if (!channel) return;
const msg = parseTopic(channel.topic, 'leavemessage')
@@ -106,14 +96,17 @@ client.on('guildDelete', async guild => {
});
const { wait } = require('./structures/Util');
client.setTimeout(async () => {
client.setInterval(async () => {
let battle = client.registry.resolveCommand('games:battle').fighting.size;
let hangman = client.registry.resolveCommand('games:hangman').playing.size;
let gunfight = client.registry.resolveCommand('games:gunfight').fighting.size;
let lockdown = client.registry.resolveCommand('moderation:lockdown').channels.size;
while (battle > 0 || hangman > 0 || gunfight > 0 || lockdown > 0) {
console.log('[RESTART] A game is going on, delaying...');
await wait(5000);
if (battle > 0) console.log(`[RESTART] A battle is going on in Shard ${client.shard.id}, delaying...`);
if (hangman > 0) console.log(`[RESTART] A game of hangman is going on in Shard ${client.shard.id}, delaying...`);
if (gunfight > 0) console.log(`[RESTART] A gunfight is going on in Shard ${client.shard.id}, delaying...`);
if (lockdown > 0) console.log(`[RESTART] A channel is locked down on Shard ${client.shard.id}, delaying...`);
await wait(300000);
battle = client.registry.resolveCommand('games:battle').fighting.size;
hangman = client.registry.resolveCommand('games:hangman').playing.size;
gunfight = client.registry.resolveCommand('games:gunfight').fighting.size;
-1
View File
@@ -15,7 +15,6 @@ module.exports = class SettingHelpCommand extends Command {
run(msg) {
return msg.say(stripIndents`
__**Settings**__
**Invite Guard:** Place \`<inviteguard>\` in a channel's topic.
**Mod Log Channel:** Place \`<modlog>\` in a channel's topic.
**Portal Channel:** Place \`<portal>\` in a channel's topic.
**Member Log Channel:** Place \`<memberlog>\` in a channel's topic.
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "xiaobot",
"version": "31.2.7",
"version": "32.0.0",
"description": "Your personal server companion.",
"main": "Shard.js",
"scripts": {