mirror of
https://github.com/arthur-pbty/xiao.git
synced 2026-06-05 00:06:42 +02:00
Jenga Command
This commit is contained in:
@@ -261,7 +261,7 @@ in the appropriate channel's topic to use it.
|
||||
|
||||
## Commands
|
||||
|
||||
Total: 578
|
||||
Total: 579
|
||||
|
||||
### Utility:
|
||||
|
||||
@@ -616,6 +616,7 @@ Total: 578
|
||||
* **gunfight:** Engage in a western gunfight against another user. High noon.
|
||||
* **imposter:** Who is the imposter among us?
|
||||
* **island:** Who will be the final two left on the island after a series of vote-kicks?
|
||||
* **jenga:** Play a game of Jenga with another user or the AI.
|
||||
* **lie-swatter:** Players are given a fact and must quickly decide if it's True or a Lie.
|
||||
* **pick-a-number:** Two players pick a number between 1 and 10. Whoever's closer wins.
|
||||
* **poker:** Play poker with up to 5 other users.
|
||||
@@ -1337,6 +1338,8 @@ here.
|
||||
* jeopardy (Music, Original Show)
|
||||
* jeopardy-question (Original Show)
|
||||
* soundboard (Jeopardy Sound)
|
||||
- [Jenga](https://jenga.com/)
|
||||
* jenga (Original Game)
|
||||
- [Jessica Knable](https://picsart.com/u/jessicaknable)
|
||||
* hearts ([Image](https://picsart.com/i/sticker-hearts-heart-borders-frames-round-frame-border-love-263412201018212))
|
||||
- [Jisho](https://jisho.org/)
|
||||
|
||||
@@ -102,8 +102,9 @@ module.exports = class ConnectFourCommand extends Command {
|
||||
i = AIEngine.playAI('hard');
|
||||
lastMove = i + 1;
|
||||
} else {
|
||||
const emoji = userTurn ? playerOneEmoji : playerTwoEmoji;
|
||||
await msg.say(stripIndents`
|
||||
${user}, which column do you pick? Type \`end\` to forefeit.
|
||||
${emoji} ${user}, which column do you pick? Type \`end\` to forefeit.
|
||||
Can't think of a move? Use \`play for me\`.
|
||||
${opponent.bot ? `I placed mine in **${lastMove}**.` : `Previous Move: **${lastMove}**`}
|
||||
|
||||
@@ -122,7 +123,7 @@ module.exports = class ConnectFourCommand extends Command {
|
||||
max: 1,
|
||||
time: 60000
|
||||
});
|
||||
const choice = turn ? turn.first().content : null;
|
||||
const choice = turn.size ? turn.first().content : null;
|
||||
if (!choice) {
|
||||
await msg.say('Sorry, time is up! I\'ll pick their move for them.');
|
||||
i = AIEngine.playAI('hard');
|
||||
|
||||
@@ -0,0 +1,114 @@
|
||||
const Command = require('../../structures/Command');
|
||||
const { stripIndents } = require('common-tags');
|
||||
const { verify } = require('../../util/Util');
|
||||
const nums = ['1️⃣', '2️⃣', '3️⃣', '4️⃣', '5️⃣', '6️⃣', '7️⃣', '8️⃣', '9️⃣', '🔟'];
|
||||
|
||||
module.exports = class JengaCommand extends Command {
|
||||
constructor(client) {
|
||||
super(client, {
|
||||
name: 'jenga',
|
||||
group: 'games-mp',
|
||||
memberName: 'jenga',
|
||||
description: 'Play a game of Jenga with another user or the AI.',
|
||||
credit: [
|
||||
{
|
||||
name: 'Jenga',
|
||||
url: 'https://jenga.com/',
|
||||
reason: 'Original Game'
|
||||
}
|
||||
],
|
||||
args: [
|
||||
{
|
||||
key: 'opponent',
|
||||
prompt: 'What user would you like to challenge?',
|
||||
type: 'user',
|
||||
default: () => this.client.user
|
||||
}
|
||||
]
|
||||
});
|
||||
}
|
||||
|
||||
async run(msg, { opponent }) {
|
||||
if (opponent.id === msg.author.id) return msg.reply('You may not play against yourself.');
|
||||
const current = this.client.games.get(msg.channel.id);
|
||||
if (current) return msg.reply(`Please wait until the current game of \`${current.name}\` is finished.`);
|
||||
this.client.games.set(msg.channel.id, { name: this.name });
|
||||
try {
|
||||
if (!opponent.bot) {
|
||||
await msg.say(`${opponent}, do you accept this challenge?`);
|
||||
const verification = await verify(msg.channel, opponent);
|
||||
if (!verification) {
|
||||
this.client.games.delete(msg.channel.id);
|
||||
return msg.say('Looks like they declined...');
|
||||
}
|
||||
}
|
||||
const board = [true, true, true, true, true, true, true, true, true, true];
|
||||
let userTurn = true;
|
||||
let winner = null;
|
||||
let lastTurnTimeout = false;
|
||||
while (!winner && board.length) {
|
||||
const user = userTurn ? msg.author : opponent;
|
||||
let i;
|
||||
if (opponent.bot && !userTurn) {
|
||||
i = Math.floor(Math.random() * board.length);
|
||||
} else {
|
||||
await msg.say(stripIndents`
|
||||
${user}, which block do you want to remove? Type \`end\` to forefeit.
|
||||
Each block you go lower on the tower, the more likely the tower falls.
|
||||
|
||||
${this.displayBoard(board)}
|
||||
`);
|
||||
const pickFilter = res => {
|
||||
if (res.author.id !== user.id) return false;
|
||||
const choice = res.content;
|
||||
if (choice.toLowerCase() === 'end') return true;
|
||||
const i = Number.parseInt(choice, 10) - 1;
|
||||
return board[i];
|
||||
};
|
||||
const turn = await msg.channel.awaitMessages(pickFilter, {
|
||||
max: 1,
|
||||
time: 60000
|
||||
});
|
||||
if (!turn.size) {
|
||||
if (lastTurnTimeout) {
|
||||
await msg.say('Game ended due to inactivity.');
|
||||
winner = 'time';
|
||||
break;
|
||||
} else {
|
||||
await msg.say('Sorry, time is up!');
|
||||
lastTurnTimeout = true;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
const choice = turn.first().content;
|
||||
const picked = Number.parseInt(choice, 10);
|
||||
if (choice.toLowerCase() === 'end') {
|
||||
winner = userTurn ? opponent : msg.author;
|
||||
break;
|
||||
}
|
||||
i = picked - 1;
|
||||
}
|
||||
const numToUse = Math.ceil(((board.length + 1) - ((board.length + 1) - (picked + 1))) / 2);
|
||||
const notFell = Math.floor(Math.random() * numToUse);
|
||||
if (!notFell) {
|
||||
winner = userTurn ? opponent : msg.author;
|
||||
await msg.say('And the tower topples!');
|
||||
break;
|
||||
}
|
||||
await msg.say('Thankfully, the tower stands.');
|
||||
board.shift();
|
||||
userTurn = !userTurn;
|
||||
}
|
||||
this.client.games.delete(msg.channel.id);
|
||||
if (winner === 'time') return msg.say('Game ended due to inactivity.');
|
||||
return msg.say(winner ? `Congrats, ${winner}!` : 'Looks like it\'s a draw...');
|
||||
} catch (err) {
|
||||
this.client.games.delete(msg.channel.id);
|
||||
throw err;
|
||||
}
|
||||
}
|
||||
|
||||
displayBoard(board) {
|
||||
return board.map((b, i) => `${i % 2 ? ' ' : nums[i]}🟫🟫🟫🟫🟫${i % 2 ? nums[i] : ''}`).join('\n');
|
||||
}
|
||||
};
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "xiao",
|
||||
"version": "126.6.8",
|
||||
"version": "126.7.0",
|
||||
"description": "Your personal server companion.",
|
||||
"main": "Xiao.js",
|
||||
"scripts": {
|
||||
|
||||
Reference in New Issue
Block a user