mirror of
https://github.com/arthur-pbty/xiao.git
synced 2026-06-03 23:36:43 +02:00
AI Car Race
This commit is contained in:
@@ -7,6 +7,12 @@ const fs = require('fs');
|
||||
const cars = fs.readdirSync(path.join(__dirname, '..', '..', 'assets', 'images', 'car-race', 'cars'))
|
||||
.map(car => car.replace('.png', ''));
|
||||
const words = ['go', 'zoom', 'drive', 'advance', 'pedal', 'vroom'];
|
||||
const difficulties = {
|
||||
baby: 30000,
|
||||
easy: 7500,
|
||||
medium: 5000,
|
||||
hard: 2500
|
||||
};
|
||||
|
||||
module.exports = class CarRaceCommand extends Command {
|
||||
constructor(client) {
|
||||
@@ -15,7 +21,7 @@ module.exports = class CarRaceCommand extends Command {
|
||||
aliases: ['cars', 'race'],
|
||||
group: 'games-mp',
|
||||
memberName: 'car-race',
|
||||
description: 'Race a car against another user.',
|
||||
description: 'Race a car against another user or the AI.',
|
||||
credit: [
|
||||
{
|
||||
name: 'iStock',
|
||||
@@ -185,7 +191,7 @@ module.exports = class CarRaceCommand extends Command {
|
||||
args: [
|
||||
{
|
||||
key: 'opponent',
|
||||
prompt: 'What user would you like to challenge?',
|
||||
prompt: 'What user would you like to challenge? To play against AI, choose me.',
|
||||
type: 'user'
|
||||
},
|
||||
{
|
||||
@@ -200,7 +206,6 @@ module.exports = class CarRaceCommand extends Command {
|
||||
}
|
||||
|
||||
async run(msg, { opponent, car }) {
|
||||
if (opponent.bot) return msg.reply('Bots may not be played against.');
|
||||
if (opponent.id === msg.author.id) return msg.reply('You may not play against yourself.');
|
||||
const current = this.client.games.get(msg.channel.id);
|
||||
if (current) return msg.reply(`Please wait until the current game of \`${current.name}\` is finished.`);
|
||||
@@ -210,33 +215,55 @@ module.exports = class CarRaceCommand extends Command {
|
||||
path.join(__dirname, '..', '..', 'assets', 'images', 'car-race', 'cars', `${car}.png`)
|
||||
);
|
||||
let oppoCar;
|
||||
let difficulty;
|
||||
try {
|
||||
const available = cars.filter(car2 => car !== car2);
|
||||
await msg.say(`${opponent}, do you accept this challenge?`);
|
||||
const verification = await verify(msg.channel, opponent);
|
||||
if (!verification) {
|
||||
this.client.games.delete(msg.channel.id);
|
||||
return msg.say('Looks like they declined...');
|
||||
}
|
||||
await msg.say(`${opponent}, what car do you want to be? Either ${list(available, 'or')}.`);
|
||||
const filter = res => {
|
||||
if (res.author.id !== opponent.id) return false;
|
||||
return available.includes(res.content.toLowerCase());
|
||||
};
|
||||
const p2Car = await msg.channel.awaitMessages(filter, {
|
||||
max: 1,
|
||||
time: 30000
|
||||
});
|
||||
if (p2Car.size) {
|
||||
const choice = p2Car.first().content.toLowerCase();
|
||||
if (opponent.bot) {
|
||||
await msg.reply(`What difficulty do you want to use? Either ${list(Object.keys(difficulties), 'or')}.`);
|
||||
const difficultyFilter = res => {
|
||||
if (res.author.id !== msg.author.id) return false;
|
||||
return Object.keys(difficulties).includes(res.content.toLowerCase());
|
||||
};
|
||||
const difficultyPick = await msg.channel.awaitMessages(difficultyFilter, {
|
||||
max: 1,
|
||||
time: 30000
|
||||
});
|
||||
if (!difficultyPick.size) {
|
||||
this.client.games.delete(msg.channel.id);
|
||||
return msg.say('Failed to pick difficulty. Aborted command.');
|
||||
}
|
||||
difficulty = difficultyPick.first().content.toLowerCase();
|
||||
const oppoCarPick = available[Math.floor(Math.random() * available.length)];
|
||||
oppoCar = await loadImage(
|
||||
path.join(__dirname, '..', '..', 'assets', 'images', 'car-race', 'cars', `${choice}.png`)
|
||||
path.join(__dirname, '..', '..', 'assets', 'images', 'car-race', 'cars', `${oppoCarPick}.png`)
|
||||
);
|
||||
} else {
|
||||
const chosen = cars[Math.floor(Math.random() * cars.length)];
|
||||
oppoCar = await loadImage(
|
||||
path.join(__dirname, '..', '..', 'assets', 'images', 'car-race', 'cars', `${chosen}.png`)
|
||||
);
|
||||
await msg.say(`${opponent}, do you accept this challenge?`);
|
||||
const verification = await verify(msg.channel, opponent);
|
||||
if (!verification) {
|
||||
this.client.games.delete(msg.channel.id);
|
||||
return msg.say('Looks like they declined...');
|
||||
}
|
||||
await msg.say(`${opponent}, what car do you want to be? Either ${list(available, 'or')}.`);
|
||||
const filter = res => {
|
||||
if (res.author.id !== opponent.id) return false;
|
||||
return available.includes(res.content.toLowerCase());
|
||||
};
|
||||
const p2Car = await msg.channel.awaitMessages(filter, {
|
||||
max: 1,
|
||||
time: 30000
|
||||
});
|
||||
if (p2Car.size) {
|
||||
const choice = p2Car.first().content.toLowerCase();
|
||||
oppoCar = await loadImage(
|
||||
path.join(__dirname, '..', '..', 'assets', 'images', 'car-race', 'cars', `${choice}.png`)
|
||||
);
|
||||
} else {
|
||||
const chosen = cars[Math.floor(Math.random() * cars.length)];
|
||||
oppoCar = await loadImage(
|
||||
path.join(__dirname, '..', '..', 'assets', 'images', 'car-race', 'cars', `${chosen}.png`)
|
||||
);
|
||||
}
|
||||
}
|
||||
let userCarSpaces = 0;
|
||||
let oppoCarSpaces = 0;
|
||||
@@ -283,10 +310,15 @@ module.exports = class CarRaceCommand extends Command {
|
||||
};
|
||||
const winner = await msg.channel.awaitMessages(turnFilter, {
|
||||
max: 1,
|
||||
time: 30000
|
||||
time: opponent.bot ? difficulties[difficulty] : 30000
|
||||
});
|
||||
if (!winner.size) {
|
||||
if (lastTurnTimeout) {
|
||||
if (opponent.bot) {
|
||||
oppoCarSpaces += 1;
|
||||
lastRoundWinner = opponent;
|
||||
if (lastTurnTimeout) lastTurnTimeout = false;
|
||||
continue;
|
||||
} else if (lastTurnTimeout) {
|
||||
this.client.games.delete(msg.channel.id);
|
||||
return msg.say('Game ended due to inactivity.');
|
||||
} else {
|
||||
|
||||
Reference in New Issue
Block a user