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Dots and Boxes Command
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@@ -3,5 +3,3 @@ package-lock.json
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logs/
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*.log
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.env
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commands/games-mp/dots-and-boxes.js
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@@ -132,7 +132,7 @@ in the appropriate channel's topic to use it.
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## Commands
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Total: 382
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Total: 383
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### Utility:
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@@ -388,6 +388,7 @@ Total: 382
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* **balloon-pop:** Don't let yourself be the last one to pump the balloon before it pops!
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* **battle:** Engage in a turn-based battle against another user or the AI.
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* **connect-four:** Play a game of Connect Four with another user.
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* **dots-and-boxes:** Play a game of Dots and Boxes with another user.
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* **emoji-emoji-revolution:** Can you type arrow emoji faster than anyone else has ever typed them before?
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* **gunfight:** Engage in a western gunfight against another user. High noon.
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* **pick-a-number:** Two players pick a number between 1 and 10. Whoever's closer wins.
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@@ -0,0 +1,162 @@
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const Command = require('../../structures/Command');
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const { stripIndents } = require('common-tags');
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const { verify } = require('../../util/Util');
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const squareIDs = [5, 6, 7, 8, 10, 11, 12, 13, 15, 16, 17, 18, 20, 21, 22, 23];
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module.exports = class DotsAndBoxesCommand extends Command {
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constructor(client) {
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super(client, {
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name: 'dots-and-boxes',
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aliases: ['dots-boxes', 'dot-box', 'dot-and-box', 'territory-capture'],
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group: 'games-mp',
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memberName: 'dots-and-boxes',
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description: 'Play a game of Dots and Boxes with another user.',
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guildOnly: true,
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args: [
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{
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key: 'opponent',
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prompt: 'What user would you like to challenge?',
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type: 'user'
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}
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]
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});
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}
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async run(msg, { opponent }) {
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if (opponent.bot) return msg.reply('Bots may not be played against.');
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if (opponent.id === msg.author.id) return msg.reply('You may not play against yourself.');
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const current = this.client.games.get(msg.channel.id);
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if (current) return msg.reply(`Please wait until the current game of \`${current.name}\` is finished.`);
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this.client.games.set(msg.channel.id, { name: this.name });
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try {
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await msg.say(`${opponent}, do you accept this challenge?`);
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const verification = await verify(msg.channel, opponent);
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if (!verification) {
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this.client.games.delete(msg.channel.id);
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return msg.say('Looks like they declined...');
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}
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const board = this.generateBoard();
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const taken = [];
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const owned = {};
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let userTurn = true;
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let winner = null;
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while (taken.length < 24) {
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const user = userTurn ? msg.author : opponent;
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await msg.say(stripIndents`
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${user}, which connection do you pick? Type \`end\` to forefeit.
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_Format like \`1-2\` or \`0-5\`. Any two spaces bordering **vertical or horizontal**._
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P1: ${msg.author.tag} | P2: ${opponent.tag}
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${this.displayBoard(board, taken, owned)}
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`);
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const filter = res => {
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if (res.author.id !== user.id) return false;
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const choice = res.content;
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if (choice.toLowerCase() === 'end') return true;
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const matched = choice.match(/([0-9]+)\-([0-9]+)/);
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if (!match) return false;
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let first = Number.parseInt(matched[1], 10);
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let second = Number.parseInt(matched[2], 10);
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if (first === second) return false;
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if (second > first) {
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const temp = first;
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first = second;
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second = temp;
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}
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if (first > 24 || second > 24 || first < 0 || second < 0) return false;
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const column1 = first % 5;
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const column2 = second % 5;
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if (second !== first + 1 && column1 !== column2) {
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const row1 = Math.floor(first / 5);
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const row2 = Math.floor(second / 5);
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if (row2 !== row1 - 1) return false;
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return !taken.includes(`${first}-${second}`);
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}
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return !taken.includes(`${first}-${second}`);
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};
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const turn = await msg.channel.awaitMessages(filter, {
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max: 1,
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time: 60000
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});
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if (!turn.size) {
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await msg.say('Sorry, time is up!');
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userTurn = !userTurn;
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continue;
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}
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const choice = turn.first().content;
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if (choice.toLowerCase() === 'end') {
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winner = userTurn ? opponent : msg.author;
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break;
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}
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const matched = choice.match(/([0-9]+)\-([0-9]+)/);
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let first = Number.parseInt(matched[1], 10);
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let second = Number.parseInt(matched[2], 10);
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if (second > first) {
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const temp = first;
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first = second;
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second = temp;
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}
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taken.push(`${first}-${second}`);
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const newSquare = this.calcNewSquare(taken, owned);
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if (newSquare) {
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owned[newSquare] = userTurn ? 'P1' : 'P2';
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await msg.say(`${user}, great job! Keep going until you can\'t make any more!`);
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} else {
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userTurn = !userTurn;
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}
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}
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this.client.games.delete(msg.channel.id);
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return msg.say(winner ? `Congrats, ${winner}!` : 'Looks like it\'s a draw...');
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} catch (err) {
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this.client.games.delete(msg.channel.id);
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throw err;
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}
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}
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calcSquare(num, taken) {
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return taken.includes(`${num}-${num + 1}`)
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&& taken.includes(`${num}-${num + 5}`)
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&& taken.includes(`${num + 1}-${num + 1 + 5}`)
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&& taken.includes(`${num + 5}-${num + 1 + 5}`);
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}
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calcNewSquare(taken, owned) {
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for (const square of squareIDs) {
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if (owned[square]) continue;
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if (this.calcSquare(square, taken)) return square;
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}
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return null;
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}
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generateBoard() {
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const arr = [];
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for (let i = 0; i < 5; i++) {
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const row = [];
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for (let j = 0 + (i * 5); j < 5 + (i * 5); j++) row.push(j);
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arr.push(row);
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}
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return arr;
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}
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displayBoard(board, taken, owned) {
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const displayed = [];
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board.map((values, row) => {
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if (row !== 0) {
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let takenMids = '';
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for (let i = 0 + (row * 5); i < 5 + (row * 5); i++) {
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if (taken.includes(`${i - 5}-${i}`)) takenMids += '||';
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else takenMids += ' ';
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takenMids += owned[i] || ' ';
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}
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displayed.push(takenMids);
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}
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displayed.push(values.map(slot => {
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let val = slot.toString().padStart(2, '0');
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if (taken.includes(`${slot}-${slot + 1}`)) val += '==';
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else val += ' ';
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return val;
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}).join(''));
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});
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return displayed.join('\n');
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}
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};
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+1
-1
@@ -1,6 +1,6 @@
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{
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"name": "xiao",
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"version": "112.19.15",
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"version": "112.20.0",
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"description": "Your personal server companion.",
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"main": "Xiao.js",
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"scripts": {
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