Remove Wizard Convention

This commit is contained in:
Daniel Odendahl Jr
2017-09-02 16:06:33 +00:00
parent 1347695f5d
commit 358c956ef9
3 changed files with 1 additions and 211 deletions
-29
View File
@@ -1,29 +0,0 @@
{
"questions": {
"dragon": "Who do you want to eat?",
"healer": "Who do you want to heal?",
"mind reader": "Who do you think is the dragon?"
},
"stories": [
".",
" after they had left to get a little snack.",
" while they were in the library fixing their wand.",
" before they could get the chance to call for help.",
" while they were trying to sneak into another wizard's room.",
" when they left for the bathroom.",
" in one big bite.",
" while they were making a very early coffee.",
" while they were attemping to flirt with it.",
", who willingly accepted their fate.",
" while they were playing a quick game of Wizard Convention.",
" while they were writing a letter to the king.",
" before they could have the chance to fight back.",
" just as they were about to get ready to leave in fear.",
", who was a complete coward and turned into a chicken at the sight of the beast.",
", who had no time to run.",
", who was busy trying to find the rumored dragon of the convention.",
" with almost no sign of any remains.",
" before they could even mutter a word.",
", who left a large mess in the kitchen."
]
}
-181
View File
@@ -1,181 +0,0 @@
const Command = require('../../structures/Command');
const { Collection } = require('discord.js');
const { stripIndents } = require('common-tags');
const { shuffle, list, wait } = require('../../structures/Util');
const { questions, stories } = require('../../assets/json/wizard-convention');
module.exports = class WizardConventionCommand extends Command {
constructor(client) {
super(client, {
name: 'wizard-convention',
group: 'games',
memberName: 'wizard-convention',
description: 'Who is the Dragon? Who is the healer? Who is the mind reader? Will the Dragon eat them all?',
guildOnly: true
});
this.playing = new Set();
}
async run(msg) { // eslint-disable-line complexity
if (this.playing.has(msg.channel.id)) return msg.say('Only one game may be occurring per channel.');
try {
await msg.say('You will need at least 2 more players (at max 10), type `join game` to join the game.');
const joined = [];
const filter = res => {
if (res.author.id === msg.author.id) return false;
if (joined.includes(res.author.id)) return false;
if (res.content.toLowerCase() === 'join game') {
joined.push(res.author.id);
return true;
}
return false;
};
const verify = await msg.channel.awaitMessages(filter, {
max: 10,
time: 30000
});
if (verify.size < 2) {
this.playing.delete(msg.channel.id);
return msg.say('Game could not be started...');
}
let roles = ['dragon', 'healer', 'mind reader'];
for (let i = 0; i < (verify.size - 2); i++) roles.push(`pleb ${i + 1}`);
roles = shuffle(roles);
const players = new Collection();
players.set(msg.author.id, {
user: msg.author,
role: roles[0]
});
await msg.author.send(`You are ${roles[0].includes('pleb') ? 'a pleb.' : `the ${roles[0]}!`}`);
let i = 1;
for (const message of verify.values()) {
players.set(message.author.id, {
user: message.author,
role: roles[i]
});
await message.author.send(`You are ${roles[i].includes('pleb') ? 'a pleb.' : `the ${roles[i]}!`}`);
i++;
}
let night = 1;
let eaten = null;
let healed = null;
let win = false;
let skips = 0;
while (players.size > 2) {
if (skips > 5) return msg.say('Game ended after too many skips.');
await msg.say(`Night ${night++}... Sending DMs...`);
for (const player of players.values()) {
if (player.role.includes('pleb')) continue;
const playerList = players.filter(p => p.role !== player.role).map(p => p.user.tag);
await player.user.send(`${questions[player.role]} ${list(playerList, 'or')}?`);
const decision = await player.user.dmChannel.awaitMessages(res => res.author.id === player.user.id, {
max: 1,
time: 30000
});
if (!decision.size || !playerList.includes(decision.first().content)) {
await player.user.send('Skipping your turn...');
++skips;
continue;
}
const choice = decision.first().content;
if (player.role === 'dragon') {
const found = players.find(p => p.user.tag === choice).user.id;
eaten = found;
await player.user.send(`${choice} will be eaten...`);
} else if (player.role === 'healer') {
const found = players.find(p => p.user.tag === choice).user.id;
healed = found;
await player.user.send(`${choice} will be healed...`);
} else if (player.role === 'mind reader') {
const dragon = players.find('role', 'dragon').user.id;
const found = players.find(p => p.user.tag === choice).user.id;
await player.user.send(dragon === found ? 'Yes.' : 'No.');
}
}
const display = eaten ? players.get(eaten).user.tag : null;
if (eaten && eaten !== healed) {
const found = players.find(p => p.user.id === eaten).user.id;
players.delete(found);
}
const story = stories[Math.floor(Math.random() * stories.length)];
if (eaten && eaten === healed) {
await msg.say(stripIndents`
Late last night, a dragon emerged and tried to eat ${display}${story}
Thankfully, a healer stepped in just in time to save the day.
Who is this mysterious dragon? You have one minute to argue your case.
`);
} else if (eaten && players.size < 3) {
await msg.say(stripIndents`
Late last night, a dragon emerged and devoured poor ${display}${story}
Sadly, after the event, the final wizard ran in fear, leaving the dragon to rule forever.
`);
break;
} else if (eaten && eaten !== healed) {
await msg.say(stripIndents`
Late last night, a dragon emerged and devoured poor ${display}${story}
Who is this mysterious dragon? You have one minute to argue your case.
`);
} else {
await msg.say(stripIndents`
Late last night, a dragon emerged. Thankfully, however, it didn't try to eat anyone.
Who is this mysterious dragon? You have one minute to argue your case.
`);
}
await wait(60000);
await msg.say('Time is up!');
const voteCounts = new Collection();
const voted = [];
const playerList = players.map(p => p.user.tag);
const filter2 = res => {
if (!players.has(res.author.id)) return false;
if (voted.includes(res.author.id)) return false;
if (playerList.includes(res.content)) {
voted.push(res.author.id);
return true;
}
return false;
};
await msg.say(`Who is the dragon? ${list(playerList, 'or')}?`);
const votes = await msg.channel.awaitMessages(filter2, { time: 30000 });
for (const vote of votes.values()) {
for (const player of players.values()) {
if (vote.content !== player.user.tag) continue;
const existing = voteCounts.get(player.user.id);
if (existing) {
++existing.votes;
} else {
voteCounts.set(player.user.id, {
votes: 1,
name: player.user.tag,
id: player.user.id
});
}
}
}
if (!voteCounts.size) {
await msg.say('No one will be expelled.');
++skips;
continue;
}
const expelled = voteCounts.sort((a, b) => b.votes - a.votes).first();
await msg.say(`${expelled.name} will be expelled.`);
if (players.find('role', 'dragon').user.id === expelled.id) {
win = true;
break;
} else {
const found = players.find(player => player.user.id === expelled.id).user.id;
players.delete(found);
eaten = null;
healed = null;
}
}
this.playing.delete(msg.channel.id);
if (win) return msg.say('The dragon is dead! Thanks for playing!');
return msg.say('Oh no... The dragon wasn\'t caught in time... Too bad...');
} catch (err) {
this.playing.delete(msg.channel.id);
return msg.say(`Oh no, an error occurred: \`${err.message}\`. Try again later!`);
}
}
};
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "xiaobot",
"version": "34.1.0",
"version": "35.0.0",
"description": "Your personal server companion.",
"main": "Shard.js",
"scripts": {