mirror of
https://github.com/arthur-pbty/xiao.git
synced 2026-06-24 02:15:10 +02:00
Add domineering and cram color support
This commit is contained in:
@@ -0,0 +1,14 @@
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{
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"red": "🟥",
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"yellow": "🟨",
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"blue": "🟦",
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"brown": "🟫",
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"green": "🟩",
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"orange": "🟧",
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"purple": "🟪",
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"black": "⬛",
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"button": "🔳",
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"sunset": "🌅",
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"star": "🌠",
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"galaxy": "🌌"
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}
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@@ -1,6 +1,7 @@
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const Command = require('../../structures/Command');
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const Command = require('../../structures/Command');
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const { stripIndents } = require('common-tags');
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const { stripIndents } = require('common-tags');
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const { verify } = require('../../util/Util');
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const { verify, list } = require('../../util/Util');
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const colors = require('../../assets/json/domineering');
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const blankEmoji = '⬜';
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const blankEmoji = '⬜';
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const nums = ['1️⃣', '2️⃣', '3️⃣', '4️⃣', '5️⃣', '6️⃣', '7️⃣', '8️⃣', '9️⃣', '🔟'];
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const nums = ['1️⃣', '2️⃣', '3️⃣', '4️⃣', '5️⃣', '6️⃣', '7️⃣', '8️⃣', '9️⃣', '🔟'];
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const turnRegex = /^(v|h) ?(\d+), ?(\d+)/i;
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const turnRegex = /^(v|h) ?(\d+), ?(\d+)/i;
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@@ -20,6 +21,13 @@ module.exports = class CramCommand extends Command {
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prompt: 'What user would you like to challenge?',
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prompt: 'What user would you like to challenge?',
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type: 'user'
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type: 'user'
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},
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},
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{
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key: 'color',
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prompt: `What color do you want to be? Either ${list(Object.keys(colors), 'or')}.`,
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type: 'string',
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oneOf: Object.keys(colors),
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parse: color => color.toLowerCase()
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},
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{
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{
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key: 'size',
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key: 'size',
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prompt: 'What board size do you want to use?',
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prompt: 'What board size do you want to use?',
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@@ -32,25 +40,36 @@ module.exports = class CramCommand extends Command {
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});
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});
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}
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}
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async run(msg, { opponent, size }) {
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async run(msg, { opponent, color, size }) {
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if (opponent.bot) return msg.reply('Bots may not be played against.');
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if (opponent.bot) return msg.reply('Bots may not be played against.');
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if (opponent.id === msg.author.id) return msg.reply('You may not play against yourself.');
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if (opponent.id === msg.author.id) return msg.reply('You may not play against yourself.');
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const current = this.client.games.get(msg.channel.id);
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const current = this.client.games.get(msg.channel.id);
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if (current) return msg.reply(`Please wait until the current game of \`${current.name}\` is finished.`);
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if (current) return msg.reply(`Please wait until the current game of \`${current.name}\` is finished.`);
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this.client.games.set(msg.channel.id, { name: this.name });
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this.client.games.set(msg.channel.id, { name: this.name });
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const userEmoji = colors[color];
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let oppoEmoji = userEmoji === colors.blue ? colors.red : colors.blue;
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try {
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try {
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const available = Object.keys(colors).filter(clr => color !== clr);
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await msg.say(`${opponent}, do you accept this challenge?`);
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await msg.say(`${opponent}, do you accept this challenge?`);
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const verification = await verify(msg.channel, opponent);
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const verification = await verify(msg.channel, opponent);
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if (!verification) {
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if (!verification) {
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this.client.games.delete(msg.channel.id);
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this.client.games.delete(msg.channel.id);
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return msg.say('Looks like they declined...');
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return msg.say('Looks like they declined...');
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}
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}
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await msg.say(`${opponent}, what color do you want to be? Either ${list(available, 'or')}.`);
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const filter = res => {
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if (res.author.id !== opponent.id) return false;
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return available.includes(res.content.toLowerCase());
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};
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const p2Color = await msg.channel.awaitMessages(filter, {
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max: 1,
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time: 30000
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});
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if (p2Color.size) oppoEmoji = colors[p2Color.first().content.toLowerCase()];
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const board = this.generateBoard(size);
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const board = this.generateBoard(size);
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let userTurn = true;
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let userTurn = true;
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let winner = null;
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let winner = null;
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let lastTurnTimeout = false;
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let lastTurnTimeout = false;
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const userEmoji = '🟥';
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const oppoEmoji = '🟦';
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while (!winner) {
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while (!winner) {
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const user = userTurn ? msg.author : opponent;
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const user = userTurn ? msg.author : opponent;
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await msg.say(stripIndents`
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await msg.say(stripIndents`
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@@ -1,6 +1,7 @@
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const Command = require('../../structures/Command');
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const Command = require('../../structures/Command');
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const { stripIndents } = require('common-tags');
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const { stripIndents } = require('common-tags');
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const { verify } = require('../../util/Util');
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const { verify, list } = require('../../util/Util');
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const colors = require('../../assets/json/domineering');
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const blankEmoji = '⬜';
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const blankEmoji = '⬜';
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const nums = ['1️⃣', '2️⃣', '3️⃣', '4️⃣', '5️⃣', '6️⃣', '7️⃣', '8️⃣', '9️⃣', '🔟'];
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const nums = ['1️⃣', '2️⃣', '3️⃣', '4️⃣', '5️⃣', '6️⃣', '7️⃣', '8️⃣', '9️⃣', '🔟'];
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const turnRegex = /^(\d+), ?(\d+)/i;
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const turnRegex = /^(\d+), ?(\d+)/i;
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@@ -20,6 +21,13 @@ module.exports = class DomineeringCommand extends Command {
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prompt: 'What user would you like to challenge?',
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prompt: 'What user would you like to challenge?',
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type: 'user'
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type: 'user'
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},
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},
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{
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key: 'color',
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prompt: `What color do you want to be? Either ${list(Object.keys(colors), 'or')}.`,
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type: 'string',
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oneOf: Object.keys(colors),
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parse: color => color.toLowerCase()
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},
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{
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{
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key: 'size',
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key: 'size',
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prompt: 'What board size do you want to use?',
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prompt: 'What board size do you want to use?',
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@@ -32,25 +40,36 @@ module.exports = class DomineeringCommand extends Command {
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});
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});
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}
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}
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async run(msg, { opponent, size }) {
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async run(msg, { opponent, color, size }) {
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if (opponent.bot) return msg.reply('Bots may not be played against.');
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if (opponent.bot) return msg.reply('Bots may not be played against.');
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if (opponent.id === msg.author.id) return msg.reply('You may not play against yourself.');
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if (opponent.id === msg.author.id) return msg.reply('You may not play against yourself.');
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const current = this.client.games.get(msg.channel.id);
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const current = this.client.games.get(msg.channel.id);
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if (current) return msg.reply(`Please wait until the current game of \`${current.name}\` is finished.`);
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if (current) return msg.reply(`Please wait until the current game of \`${current.name}\` is finished.`);
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this.client.games.set(msg.channel.id, { name: this.name });
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this.client.games.set(msg.channel.id, { name: this.name });
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const userEmoji = colors[color];
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let oppoEmoji = userEmoji === colors.blue ? colors.red : colors.blue;
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try {
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try {
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const available = Object.keys(colors).filter(clr => color !== clr);
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await msg.say(`${opponent}, do you accept this challenge?`);
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await msg.say(`${opponent}, do you accept this challenge?`);
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const verification = await verify(msg.channel, opponent);
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const verification = await verify(msg.channel, opponent);
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if (!verification) {
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if (!verification) {
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this.client.games.delete(msg.channel.id);
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this.client.games.delete(msg.channel.id);
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return msg.say('Looks like they declined...');
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return msg.say('Looks like they declined...');
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}
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}
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await msg.say(`${opponent}, what color do you want to be? Either ${list(available, 'or')}.`);
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const filter = res => {
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if (res.author.id !== opponent.id) return false;
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return available.includes(res.content.toLowerCase());
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};
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const p2Color = await msg.channel.awaitMessages(filter, {
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max: 1,
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time: 30000
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});
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if (p2Color.size) oppoEmoji = colors[p2Color.first().content.toLowerCase()];
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const board = this.generateBoard(size);
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const board = this.generateBoard(size);
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let userTurn = true;
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let userTurn = true;
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let winner = null;
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let winner = null;
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let lastTurnTimeout = false;
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let lastTurnTimeout = false;
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const userEmoji = '🟥';
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const oppoEmoji = '🟦';
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while (!winner) {
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while (!winner) {
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const user = userTurn ? msg.author : opponent;
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const user = userTurn ? msg.author : opponent;
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await msg.say(stripIndents`
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await msg.say(stripIndents`
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+1
-1
@@ -1,6 +1,6 @@
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{
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{
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"name": "xiao",
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"name": "xiao",
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"version": "126.14.0",
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"version": "126.14.1",
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"description": "Your personal server companion.",
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"description": "Your personal server companion.",
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"main": "Xiao.js",
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"main": "Xiao.js",
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"scripts": {
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"scripts": {
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