Add domineering and cram color support

This commit is contained in:
Dragon Fire
2021-01-24 11:17:21 -05:00
parent 208e9bf654
commit 11ab3ae45f
4 changed files with 61 additions and 9 deletions
+14
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@@ -0,0 +1,14 @@
{
"red": "🟥",
"yellow": "🟨",
"blue": "🟦",
"brown": "🟫",
"green": "🟩",
"orange": "🟧",
"purple": "🟪",
"black": "⬛",
"button": "🔳",
"sunset": "🌅",
"star": "🌠",
"galaxy": "🌌"
}
+23 -4
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@@ -1,6 +1,7 @@
const Command = require('../../structures/Command');
const { stripIndents } = require('common-tags');
const { verify } = require('../../util/Util');
const { verify, list } = require('../../util/Util');
const colors = require('../../assets/json/domineering');
const blankEmoji = '⬜';
const nums = ['1️⃣', '2️⃣', '3️⃣', '4️⃣', '5️⃣', '6️⃣', '7️⃣', '8️⃣', '9️⃣', '🔟'];
const turnRegex = /^(v|h) ?(\d+), ?(\d+)/i;
@@ -20,6 +21,13 @@ module.exports = class CramCommand extends Command {
prompt: 'What user would you like to challenge?',
type: 'user'
},
{
key: 'color',
prompt: `What color do you want to be? Either ${list(Object.keys(colors), 'or')}.`,
type: 'string',
oneOf: Object.keys(colors),
parse: color => color.toLowerCase()
},
{
key: 'size',
prompt: 'What board size do you want to use?',
@@ -32,25 +40,36 @@ module.exports = class CramCommand extends Command {
});
}
async run(msg, { opponent, size }) {
async run(msg, { opponent, color, size }) {
if (opponent.bot) return msg.reply('Bots may not be played against.');
if (opponent.id === msg.author.id) return msg.reply('You may not play against yourself.');
const current = this.client.games.get(msg.channel.id);
if (current) return msg.reply(`Please wait until the current game of \`${current.name}\` is finished.`);
this.client.games.set(msg.channel.id, { name: this.name });
const userEmoji = colors[color];
let oppoEmoji = userEmoji === colors.blue ? colors.red : colors.blue;
try {
const available = Object.keys(colors).filter(clr => color !== clr);
await msg.say(`${opponent}, do you accept this challenge?`);
const verification = await verify(msg.channel, opponent);
if (!verification) {
this.client.games.delete(msg.channel.id);
return msg.say('Looks like they declined...');
}
await msg.say(`${opponent}, what color do you want to be? Either ${list(available, 'or')}.`);
const filter = res => {
if (res.author.id !== opponent.id) return false;
return available.includes(res.content.toLowerCase());
};
const p2Color = await msg.channel.awaitMessages(filter, {
max: 1,
time: 30000
});
if (p2Color.size) oppoEmoji = colors[p2Color.first().content.toLowerCase()];
const board = this.generateBoard(size);
let userTurn = true;
let winner = null;
let lastTurnTimeout = false;
const userEmoji = '🟥';
const oppoEmoji = '🟦';
while (!winner) {
const user = userTurn ? msg.author : opponent;
await msg.say(stripIndents`
+23 -4
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@@ -1,6 +1,7 @@
const Command = require('../../structures/Command');
const { stripIndents } = require('common-tags');
const { verify } = require('../../util/Util');
const { verify, list } = require('../../util/Util');
const colors = require('../../assets/json/domineering');
const blankEmoji = '⬜';
const nums = ['1️⃣', '2️⃣', '3️⃣', '4️⃣', '5️⃣', '6️⃣', '7️⃣', '8️⃣', '9️⃣', '🔟'];
const turnRegex = /^(\d+), ?(\d+)/i;
@@ -20,6 +21,13 @@ module.exports = class DomineeringCommand extends Command {
prompt: 'What user would you like to challenge?',
type: 'user'
},
{
key: 'color',
prompt: `What color do you want to be? Either ${list(Object.keys(colors), 'or')}.`,
type: 'string',
oneOf: Object.keys(colors),
parse: color => color.toLowerCase()
},
{
key: 'size',
prompt: 'What board size do you want to use?',
@@ -32,25 +40,36 @@ module.exports = class DomineeringCommand extends Command {
});
}
async run(msg, { opponent, size }) {
async run(msg, { opponent, color, size }) {
if (opponent.bot) return msg.reply('Bots may not be played against.');
if (opponent.id === msg.author.id) return msg.reply('You may not play against yourself.');
const current = this.client.games.get(msg.channel.id);
if (current) return msg.reply(`Please wait until the current game of \`${current.name}\` is finished.`);
this.client.games.set(msg.channel.id, { name: this.name });
const userEmoji = colors[color];
let oppoEmoji = userEmoji === colors.blue ? colors.red : colors.blue;
try {
const available = Object.keys(colors).filter(clr => color !== clr);
await msg.say(`${opponent}, do you accept this challenge?`);
const verification = await verify(msg.channel, opponent);
if (!verification) {
this.client.games.delete(msg.channel.id);
return msg.say('Looks like they declined...');
}
await msg.say(`${opponent}, what color do you want to be? Either ${list(available, 'or')}.`);
const filter = res => {
if (res.author.id !== opponent.id) return false;
return available.includes(res.content.toLowerCase());
};
const p2Color = await msg.channel.awaitMessages(filter, {
max: 1,
time: 30000
});
if (p2Color.size) oppoEmoji = colors[p2Color.first().content.toLowerCase()];
const board = this.generateBoard(size);
let userTurn = true;
let winner = null;
let lastTurnTimeout = false;
const userEmoji = '🟥';
const oppoEmoji = '🟦';
while (!winner) {
const user = userTurn ? msg.author : opponent;
await msg.say(stripIndents`
+1 -1
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@@ -1,6 +1,6 @@
{
"name": "xiao",
"version": "126.14.0",
"version": "126.14.1",
"description": "Your personal server companion.",
"main": "Xiao.js",
"scripts": {