Use octree with optimizer

This commit is contained in:
Dragon Fire
2024-04-25 00:51:13 -04:00
parent 3eed5c373b
commit 0711f5a43d
6 changed files with 6 additions and 6 deletions
+1 -1
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@@ -63,7 +63,7 @@ module.exports = class EjectCommand extends Command {
imposter = bool()(random);
}
const text = `${user.username} was${imposter ? ' ' : ' not '}An Imposter.`;
const encoder = new GIFEncoder(320, 180);
const encoder = new GIFEncoder(320, 180, 'octree', true);
const canvas = createCanvas(320, 180);
const ctx = canvas.getContext('2d');
ctx.textAlign = 'center';
+1 -1
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@@ -45,7 +45,7 @@ module.exports = class FireCommand extends Command {
await reactIfAble(msg, msg.author, LOADING_EMOJI_ID, '💬');
const { body } = await request.get(avatarURL);
const avatar = await loadImage(body);
const encoder = new GIFEncoder(avatar.width, avatar.height);
const encoder = new GIFEncoder(avatar.width, avatar.height, 'octree', true);
const canvas = createCanvas(avatar.width, avatar.height);
const ctx = canvas.getContext('2d');
encoder.start();
+1 -1
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@@ -51,7 +51,7 @@ module.exports = class MatrixCommand extends Command {
await reactIfAble(msg, msg.author, LOADING_EMOJI_ID, '💬');
const { body } = await request.get(avatarURL);
const avatar = await loadImage(body);
const encoder = new GIFEncoder(avatar.width, avatar.height);
const encoder = new GIFEncoder(avatar.width, avatar.height, 'octree', true);
const canvas = createCanvas(avatar.width, avatar.height);
const ctx = canvas.getContext('2d');
encoder.start();
+1 -1
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@@ -45,7 +45,7 @@ module.exports = class TriggeredCommand extends Command {
const base = await loadImage(path.join(__dirname, '..', '..', 'assets', 'images', 'triggered.png'));
const { body } = await request.get(avatarURL);
const avatar = await loadImage(body);
const encoder = new GIFEncoder(base.width, base.width);
const encoder = new GIFEncoder(base.width, base.width, 'octree', true);
const canvas = createCanvas(base.width, base.width);
const ctx = canvas.getContext('2d');
ctx.fillStyle = 'white';
+1 -1
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@@ -32,7 +32,7 @@ module.exports = class PetCommand extends Command {
async run(msg, { image }) {
const { body } = await request.get(image);
const data = await loadImage(body);
const encoder = new GIFEncoder(112, 112);
const encoder = new GIFEncoder(112, 112, 'octree', true);
const canvas = createCanvas(112, 112);
const ctx = canvas.getContext('2d');
encoder.start();
+1 -1
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@@ -38,7 +38,7 @@ module.exports = class ShakeCommand extends Command {
const base = await loadImage(body);
const ratio = base.width / base.height;
const height = 512 / ratio;
const encoder = new GIFEncoder(512, height);
const encoder = new GIFEncoder(512, height, 'octree', true);
const canvas = createCanvas(512, height);
const ctx = canvas.getContext('2d');
encoder.start();