Make Math * Less Painful

This commit is contained in:
dragonfire535
2017-03-14 10:18:39 -04:00
parent 17586a4e25
commit 032b1f25a5
+32 -14
View File
@@ -23,20 +23,38 @@ class MathGameCommand extends commando.Command {
let [level] = message.content.toLowerCase().split(" ").slice(1);
let randomType = ['+', '-', '*'];
randomType = randomType[Math.floor(Math.random() * randomType.length)];
let randomValue;
switch (level) {
case "easy":
randomValue = 10;
break;
case "medium":
randomValue = 50;
break;
case "hard":
randomValue = 100;
break;
case "extreme":
randomValue = 1000;
break;
if(randomType === '*') {
let randomValue;
switch (level) {
case "easy":
randomValue = 10;
break;
case "medium":
randomValue = 12;
break;
case "hard":
randomValue = 15;
break;
case "extreme":
randomValue = 20;
break;
}
} else {
let randomValue;
switch (level) {
case "easy":
randomValue = 10;
break;
case "medium":
randomValue = 50;
break;
case "hard":
randomValue = 100;
break;
case "extreme":
randomValue = 1000;
break;
}
}
let randomValue1 = Math.floor(Math.random() * randomValue) + 1;
let randomValue2 = Math.floor(Math.random() * randomValue) + 1;