mirror of
https://github.com/arthur-pbty/arthur-os.git
synced 2026-08-01 20:28:16 +02:00
Add visible bar drag and drop
This commit is contained in:
@@ -60,6 +60,8 @@ Item {
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property bool tooltipShown: false
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property int tooltipRequest: 0
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property var activePopout: null
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property var barDragTarget: null
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property bool barDragAfter: false
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property var clickTargets: []
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property var debugModuleSlots: []
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@@ -316,6 +318,148 @@ Item {
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}
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}
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function rawLayoutSection(config, region) {
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if (!Util.isPlainObject(config.bar)) config.bar = {}
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if (!Util.isPlainObject(config.bar.layout)) config.bar.layout = {}
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if (!Array.isArray(config.bar.layout[region])) config.bar.layout[region] = []
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return config.bar.layout[region]
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}
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function rawEntryIndex(entries, name) {
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for (var i = 0; i < entries.length; i++) {
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if (root.entryId(entries[i]) === name) return i
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}
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return -1
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}
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function moveModuleInConfig(config, fromRegion, fromName, toRegion, beforeName) {
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var fromEntries = rawLayoutSection(config, fromRegion)
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var toEntries = rawLayoutSection(config, toRegion)
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var fromIndex = rawEntryIndex(fromEntries, fromName)
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if (fromIndex < 0) return false
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var toIndex = beforeName ? rawEntryIndex(toEntries, beforeName) : toEntries.length
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if (toIndex < 0) toIndex = toEntries.length
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if (fromRegion === toRegion && fromIndex === toIndex) return false
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var movedEntry = fromEntries[fromIndex]
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fromEntries.splice(fromIndex, 1)
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if (fromRegion === toRegion && fromIndex < toIndex) toIndex -= 1
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if (toIndex < 0) toIndex = 0
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if (toIndex > toEntries.length) toIndex = toEntries.length
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if (fromRegion === toRegion && fromIndex === toIndex) {
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fromEntries.splice(fromIndex, 0, movedEntry)
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return false
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}
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toEntries.splice(toIndex, 0, movedEntry)
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return true
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}
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function dropBarModule(source, toRegion, beforeName) {
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if (!source || !source.region || !source.moduleName || !toRegion) return false
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if (source.region === toRegion && source.moduleName === beforeName) return false
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if (!root.shell || typeof root.shell.mutateShellConfig !== "function") return false
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var changed = false
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root.shell.mutateShellConfig(function(config) {
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changed = moveModuleInConfig(config, source.region, source.moduleName, toRegion, beforeName)
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})
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return changed
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}
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function moduleDropAtScene(scenePoint, sourceSlot) {
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for (var i = 0; i < debugModuleSlots.length; i++) {
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var slot = debugModuleSlots[i]
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if (!slot || slot === sourceSlot || !slot.visible || slot.width <= 0 || slot.height <= 0) continue
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var slotPoint = { x: slot.x, y: slot.y }
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try {
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slotPoint = slot.mapToItem(null, 0, 0)
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} catch (e) {
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}
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if (scenePoint.x >= slotPoint.x && scenePoint.x <= slotPoint.x + slot.width &&
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scenePoint.y >= slotPoint.y && scenePoint.y <= slotPoint.y + slot.height) {
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return {
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slot: slot,
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after: root.vertical ? scenePoint.y > slotPoint.y + slot.height / 2 : scenePoint.x > slotPoint.x + slot.width / 2
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}
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}
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}
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return null
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}
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function visibleModuleSlot(region, name, sourceSlot) {
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for (var i = 0; i < debugModuleSlots.length; i++) {
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var slot = debugModuleSlots[i]
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if (slot && slot !== sourceSlot && slot.region === region && slot.moduleName === name &&
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slot.visible && slot.width > 0 && slot.height > 0) {
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return slot
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}
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}
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return null
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}
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function nextVisibleModuleName(region, afterName, sourceSlot) {
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var entries = layoutEntries(region)
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var found = false
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for (var i = 0; i < entries.length; i++) {
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var name = entryId(entries[i])
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if (!found) {
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found = name === afterName
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continue
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}
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if (visibleModuleSlot(region, name, sourceSlot)) return name
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}
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return ""
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}
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function dropBarModuleAtTarget(sourceSlot, targetSlot, afterTarget) {
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if (!sourceSlot || !targetSlot) return false
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var beforeName = afterTarget ? nextVisibleModuleName(targetSlot.region, targetSlot.moduleName, sourceSlot) : targetSlot.moduleName
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return dropBarModule(sourceSlot, targetSlot.region, beforeName)
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}
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function moduleClickTargetAt(slot, localX, localY) {
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for (var i = clickTargets.length - 1; i >= 0; i--) {
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var target = clickTargets[i]
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if (!target || target.visible === false || target.opacity === 0 || typeof target.triggerPress !== "function") continue
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var targetPoint = { x: localX, y: localY }
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try {
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targetPoint = slot.mapToItem(target, localX, localY)
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} catch (e) {
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continue
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}
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if (targetPoint.x >= 0 && targetPoint.x <= target.width &&
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targetPoint.y >= 0 && targetPoint.y <= target.height) {
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return target
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}
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}
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if (slot.activeItem && typeof slot.activeItem.triggerPress === "function") return slot.activeItem
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return null
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}
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function pressModuleClickTarget(slot, button, localX, localY) {
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var target = moduleClickTargetAt(slot, localX, localY)
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if (!target) return false
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target.triggerPress(button)
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return true
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}
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function runProcess(process) {
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if (!process.running)
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process.running = true
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@@ -742,6 +886,7 @@ Item {
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implicitHeight: activeItem && activeItem.visible ? activeItem.implicitHeight : 0
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width: implicitWidth
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height: implicitHeight
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z: modulePointer.dragging ? 100 : 0
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Component.onCompleted: root.registerDebugModuleSlot(slot)
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Component.onDestruction: root.unregisterDebugModuleSlot(slot)
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@@ -779,6 +924,135 @@ Item {
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}
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}
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Rectangle {
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visible: !root.vertical && root.barDragTarget === slot && !root.barDragAfter
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anchors {
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left: parent.left
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top: parent.top
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bottom: parent.bottom
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}
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width: 2
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color: root.foreground
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opacity: 0.9
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}
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Rectangle {
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visible: !root.vertical && root.barDragTarget === slot && root.barDragAfter
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anchors {
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right: parent.right
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top: parent.top
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bottom: parent.bottom
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}
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width: 2
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color: root.foreground
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opacity: 0.9
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}
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Rectangle {
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visible: root.vertical && root.barDragTarget === slot && !root.barDragAfter
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anchors {
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left: parent.left
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right: parent.right
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top: parent.top
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}
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height: 2
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color: root.foreground
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opacity: 0.9
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}
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Rectangle {
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visible: root.vertical && root.barDragTarget === slot && root.barDragAfter
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anchors {
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left: parent.left
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right: parent.right
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bottom: parent.bottom
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}
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height: 2
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color: root.foreground
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opacity: 0.9
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}
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MouseArea {
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id: modulePointer
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property bool dragging: false
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property bool suppressClick: false
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property real pressedX: 0
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property real pressedY: 0
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anchors.fill: parent
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acceptedButtons: Qt.LeftButton
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enabled: slot.visible && slot.width > 0 && slot.height > 0
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propagateComposedEvents: true
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drag.target: root.shell && typeof root.shell.mutateShellConfig === "function" ? slot : null
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drag.axis: Drag.XAndYAxis
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drag.threshold: Style.space(4)
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onPressed: function(mouse) {
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dragging = false
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suppressClick = false
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pressedX = mouse.x
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pressedY = mouse.y
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root.barDragTarget = null
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root.barDragAfter = false
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}
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onPositionChanged: function(mouse) {
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if (!(mouse.buttons & Qt.LeftButton)) return
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var distance = Math.abs(mouse.x - pressedX) + Math.abs(mouse.y - pressedY)
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if (distance >= drag.threshold) {
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dragging = true
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root.hideTooltip(slot.activeItem)
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}
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if (dragging) {
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var scenePoint = slot.mapToItem(null, mouse.x, mouse.y)
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var drop = root.moduleDropAtScene(scenePoint, slot)
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root.barDragTarget = drop ? drop.slot : null
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root.barDragAfter = drop ? drop.after : false
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}
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}
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onReleased: function(mouse) {
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if (dragging) {
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suppressClick = true
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}
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if (dragging && root.barDragTarget) {
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root.dropBarModuleAtTarget(slot, root.barDragTarget, root.barDragAfter)
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mouse.accepted = true
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} else if (!dragging) {
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mouse.accepted = false
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}
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dragging = false
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root.barDragTarget = null
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root.barDragAfter = false
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slot.x = 0
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slot.y = 0
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}
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onCanceled: {
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dragging = false
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suppressClick = false
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root.barDragTarget = null
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root.barDragAfter = false
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slot.x = 0
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slot.y = 0
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}
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onClicked: function(mouse) {
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if (suppressClick) {
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suppressClick = false
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mouse.accepted = true
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return
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}
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if (!root.pressModuleClickTarget(slot, mouse.button, mouse.x, mouse.y)) mouse.accepted = false
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}
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}
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onActiveItemChanged: Qt.callLater(injectProps)
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onModuleSettingsChanged: injectProps()
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