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49 lines
1.6 KiB
JavaScript
49 lines
1.6 KiB
JavaScript
const Command = require('../../structures/Command');
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const path = require('path');
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const sounds = require('../../assets/json/airhorn');
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module.exports = class AirhornCommand extends Command {
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constructor(client) {
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super(client, {
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name: 'airhorn',
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group: 'other',
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memberName: 'airhorn',
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description: 'Plays an airhorn sound in a voice channel.',
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guildOnly: true,
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throttling: {
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usages: 1,
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duration: 10
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},
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credit: [
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{
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name: 'Discord',
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url: 'https://discord.com/',
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reason: 'Airhorn Sounds',
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reasonURL: 'https://github.com/discord/airhornbot/tree/master/audio'
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}
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]
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});
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}
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async run(msg) {
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const voiceChannel = msg.member.voice.channel;
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if (!voiceChannel) return msg.say('Please enter a voice channel first.');
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if (!voiceChannel.permissionsFor(this.client.user).has(['CONNECT', 'SPEAK'])) {
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return msg.say('Missing the "Connect" or "Speak" permission for the voice channel.');
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}
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if (!voiceChannel.joinable) return msg.say('Your voice channel is not joinable.');
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if (this.client.voice.connections.has(voiceChannel.guild.id)) return msg.say('I am already playing a sound.');
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try {
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const connection = await voiceChannel.join();
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const airhorn = sounds[Math.floor(Math.random() * sounds.length)];
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const dispatcher = connection.play(path.join(__dirname, '..', '..', 'assets', 'sounds', 'airhorn', airhorn));
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dispatcher.once('finish', () => voiceChannel.leave());
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dispatcher.once('error', () => voiceChannel.leave());
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return null;
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} catch (err) {
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voiceChannel.leave();
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throw err;
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}
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}
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};
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