Files
xiao/commands/games-mp/emoji-emoji-revolution.js
T
lilyissillyyy 46e7a9e244 Use globalName
2025-09-18 16:11:31 -04:00

78 lines
2.5 KiB
JavaScript

const Command = require('../../framework/Command');
const { stripIndents } = require('common-tags');
const { verify } = require('../../util/Util');
const emojis = ['⬆', '↗', '➡', '↘', '⬇', '↙', '⬅', '↖'];
const emojisNew = ['⬆️', '↗️', '➡️', '↘️', '⬇️', '↙️', '⬅️', '↖️'];
module.exports = class EmojiEmojiRevolutionCommand extends Command {
constructor(client) {
super(client, {
name: 'emoji-emoji-revolution',
aliases: ['eer'],
group: 'games-mp',
description: 'Can you type arrow emoji faster than anyone else has ever typed them before?',
guildOnly: true,
game: true,
credit: [
{
name: 'Dance Dance Revolution',
url: 'https://www.ddrgame.com/',
reason: 'Concept'
}
],
args: [
{
key: 'opponent',
type: 'user'
}
]
});
}
async run(msg, { opponent }) {
if (opponent.bot) return msg.reply('Bots may not be played against.');
if (opponent.id === msg.author.id) return msg.reply('You may not play against yourself.');
if (this.client.blacklist.user.includes(opponent.id)) return msg.reply('This user is blacklisted.');
await msg.say(`${opponent}, do you accept this challenge?`);
const verification = await verify(msg.channel, opponent);
if (!verification) return msg.say('Looks like they declined...');
let turn = 0;
let aPts = 0;
let oPts = 0;
let lastTurnTimeout = false;
while (turn < 10) {
++turn;
const num = Math.floor(Math.random() * emojis.length);
const emoji = [emojis[num], emojisNew[num]];
await msg.say(emojisNew[num]);
const filter = res => [msg.author.id, opponent.id].includes(res.author.id) && emoji.includes(res.content);
const win = await msg.channel.awaitMessages({
filter,
max: 1,
time: 30000
});
if (!win.size) {
await msg.say('Hmm... No one even tried that round.');
if (lastTurnTimeout) {
break;
} else {
lastTurnTimeout = true;
continue;
}
}
const winner = win.first().author;
if (winner.id === msg.author.id) ++aPts;
else ++oPts;
await msg.say(stripIndents`
${winner} won this round!
**${msg.author.globalName || msg.author.username}:** ${aPts}
**${opponent.globalName || opponent.username}:** ${oPts}
`);
if (lastTurnTimeout) lastTurnTimeout = false;
}
if (aPts === oPts) return msg.say('It\'s a tie!');
const userWin = aPts > oPts;
return msg.say(`You win ${userWin ? msg.author : opponent} with ${userWin ? aPts : oPts} points!`);
}
};