Files
xiao/commands/games-sp/box-choosing.js
T
2024-05-21 21:02:12 -04:00

110 lines
3.2 KiB
JavaScript

const Command = require('../../framework/Command');
const { ActionRowBuilder, ButtonBuilder, ButtonStyle } = require('discord.js');
const script = require('../../assets/json/box-choosing');
module.exports = class BoxChoosingCommand extends Command {
constructor(client) {
super(client, {
name: 'box-choosing',
aliases: ['box-choose'],
group: 'games-sp',
description: 'Do you believe that there are choices in life? Taken from Higurashi Chapter 4.',
credit: [
{
name: '07th Expansion',
url: 'http://07th-expansion.net/',
reason: 'Original Game'
},
{
name: 'MangaGamer.com',
url: 'https://www.mangagamer.com/',
reason: 'Original Translation',
reasonURL: 'https://store.steampowered.com/app/526490/Higurashi_When_They_Cry_Hou__Ch4_Himatsubushi/'
}
]
});
this.blue = new Set();
this.red = new Set();
}
async run(msg) {
let i = 0;
let path = 'before';
let end = false;
let gameMsg = await msg.say('Loading...');
while (!end) {
const line = script[path][i];
if (!line) {
end = true;
break;
}
if (line.options) {
const choiceRows = new ActionRowBuilder();
for (const option of line.options) {
choiceRows.addComponents(
new ButtonBuilder().setCustomId(option).setLabel(option).setStyle(ButtonStyle.Primary)
);
}
choiceRows.addComponents(new ButtonBuilder().setCustomId('false').setLabel('End').setStyle(ButtonStyle.Danger));
gameMsg = await gameMsg.edit({ content: line.text, components: [choiceRows] });
let buttonPress;
try {
buttonPress = await gameMsg.awaitMessageComponent({
filter: res => res.user.id === msg.author.id,
max: 1,
time: 30000
});
if (buttonPress.customId === 'false') {
await buttonPress.deferUpdate();
end = true;
break;
}
} catch {
await buttonPress.deferUpdate();
end = true;
break;
}
path = '';
const pick = line.paths[line.options.indexOf(buttonPress.customId)];
if ((this.red.has(msg.author.id) && pick !== 'red') || (this.blue.has(msg.author.id) && pick !== 'blue')) {
path += 'both';
if (this.red.has(msg.author.id)) this.red.delete(msg.author.id);
if (this.blue.has(msg.author.id)) this.blue.delete(msg.author.id);
} else {
this[pick].add(msg.author.id);
}
path += pick;
i = 0;
await buttonPress.deferUpdate();
} else {
const proceedRows = new ActionRowBuilder().addComponents(
new ButtonBuilder().setCustomId('true').setLabel('Yes').setStyle(ButtonStyle.Success),
new ButtonBuilder().setCustomId('false').setLabel('No').setStyle(ButtonStyle.Danger)
);
gameMsg = await gameMsg.edit({ content: `${line}\n\n_Proceed?_`, components: [proceedRows] });
let buttonPress;
try {
buttonPress = await gameMsg.awaitMessageComponent({
filter: res => res.user.id === msg.author.id,
max: 1,
time: 30000
});
if (buttonPress.customId === 'false') {
await buttonPress.deferUpdate();
end = true;
break;
}
} catch {
await buttonPress.deferUpdate();
end = true;
break;
}
await buttonPress.deferUpdate();
i++;
}
}
return gameMsg.edit({ content: script.end, components: [] });
}
};