Files
xiao/commands/games/typinggame.js
T
Daniel Odendahl Jr cb4abd7ac4 Fix All the Crap
2017-03-25 04:52:59 +00:00

78 lines
3.1 KiB
JavaScript

const commando = require('discord.js-commando');
const Discord = require('discord.js');
module.exports = class TypingGameCommand extends commando.Command {
constructor(Client) {
super(Client, {
name: 'typinggame',
group: 'games',
memberName: 'typinggame',
description: 'See how fast you can type a sentence in a given time limit. (;typinggame easy)',
examples: [';typinggame easy', ';typinggame medium', ';typinggame hard', ';typinggame extreme'],
args: [{
key: 'difficulty',
prompt: 'What difficulty should the typing game be? Easy, Medium, Hard, or Extreme?',
type: 'string'
}]
});
}
async run(message, args) {
if (message.channel.type !== 'dm') {
if (!message.channel.permissionsFor(this.client.user).hasPermission(['SEND_MESSAGES', 'READ_MESSAGES', 'EMBED_LINKS'])) return;
}
console.log(`[Command] ${message.content}`);
let level = args.difficulty.toLowerCase();
if (level !== 'easy' || level !== 'medium' || level !== 'hard' || level !== 'extreme') return message.channel.send(':x: Error! Please set the difficulty to either easy, medium, hard, or extreme!');
let randomSentence = ['The quick brown fox jumps over the lazy dog.', 'Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo.', 'How razorback-jumping frogs can level six piqued gymnasts!', 'Amazingly few discotheques provide jukeboxes.'];
randomSentence = randomSentence[Math.floor(Math.random() * randomSentence.length)];
let time;
switch (level) {
case "easy":
time = 25000;
break;
case "medium":
time = 20000;
break;
case "hard":
time = 15000;
break;
case "extreme":
time = 10000;
break;
}
let levelWord;
switch (level) {
case "easy":
levelWord = "twenty-five";
break;
case "medium":
levelWord = "twenty";
break;
case "hard":
levelWord = "fifteen";
break;
case "extreme":
levelWord = "ten";
break;
}
const embed = new Discord.RichEmbed()
.setTitle(`You have **${levelWord}** seconds to type:`)
.setDescription(randomSentence);
let embedMsg = await message.channel.sendEmbed(embed);
try {
let collected = await message.channel.awaitMessages(response => response.content === randomSentence && response.author.id === message.author.id, {
max: 1,
time: time,
errors: ['time']
});
let victoryMsg = await message.channel.send(`Good Job! You won!`);
return [embedMsg, collected, victoryMsg];
}
catch (err) {
let loseMsg = await message.channel.send('Aw... Too bad, try again next time!');
return [embedMsg, loseMsg];
}
}
};