mirror of
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55 lines
1.8 KiB
JavaScript
55 lines
1.8 KiB
JavaScript
const Command = require('../../structures/Command');
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const { list } = require('../../util/Util');
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const path = require('path');
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const sounds = require('../../assets/json/soundboard');
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module.exports = class SoundboardCommand extends Command {
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constructor(client) {
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super(client, {
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name: 'soundboard',
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aliases: ['sound', 'foley'],
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group: 'voice',
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memberName: 'soundboard',
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description: 'Plays a sound in your voice channel.',
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details: `**Sounds**: ${Object.keys(sounds).join(', ')}`,
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guildOnly: true,
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throttling: {
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usages: 1,
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duration: 10
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},
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args: [
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{
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key: 'sound',
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prompt: `What sound would you like to play? Either ${list(Object.keys(sounds), 'or')}.`,
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type: 'string',
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validate: sound => {
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if (sounds[sound.toLowerCase()]) return true;
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return `Invalid sound, please enter either ${list(Object.keys(sounds), 'or')}.`;
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},
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parse: sound => sound.toLowerCase()
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}
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]
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});
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}
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async run(msg, { sound }) {
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const channel = msg.member.voiceChannel;
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if (!channel) return msg.reply('Please enter a voice channel first.');
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if (!channel.permissionsFor(this.client.user).has(['CONNECT', 'SPEAK'])) {
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return msg.reply('Missing the "Connect" or "Speak" permission for the voice channel.');
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}
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if (!channel.joinable) return msg.reply('Your voice channel is not joinable.');
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if (this.client.voiceConnections.has(channel.guild.id)) return msg.reply('I am already playing a sound.');
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try {
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const connection = await channel.join();
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const dispatcher = connection.play(path.join(__dirname, '..', '..', 'assets', 'sounds', sounds[sound]));
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dispatcher.once('finish', () => channel.leave());
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dispatcher.once('error', () => channel.leave());
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return null;
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} catch (err) {
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channel.leave();
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throw err;
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}
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}
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};
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