Files
xiao/structures/cards-against-humanity/Player.js
T
lilyissillyyy 46e7a9e244 Use globalName
2025-09-18 16:11:31 -04:00

128 lines
4.0 KiB
JavaScript

const { stripIndents } = require('common-tags');
const { escapeMarkdown } = require('discord.js');
const { reactIfAble } = require('../../util/Util');
const { SUCCESS_EMOJI_ID, FAILURE_EMOJI_ID } = process.env;
module.exports = class Player {
constructor(game, user) {
this.game = game;
this.id = user.id;
this.user = user;
this.points = 0;
this.hand = new Set();
this.strikes = 0;
}
dealHand() {
if (this.hand.size > 9) return this.hand;
const drawCount = 10 - this.hand.size;
for (let i = 0; i < drawCount; i++) this.hand.add(this.game.whiteDeck.draw());
return this.hand;
}
get kickable() {
return this.strikes >= 3;
}
async turn(black, chosenCards) {
if (this.user.id === this.game.czar.user.id) return 0;
this.dealHand();
try {
const extra = await this.chooseCards(black, chosenCards);
if (!this.user.bot) await this.user.send(`Nice! Return to ${this.game.channel} to await the results!`);
return extra;
} catch {
this.strikes++;
return 0;
}
}
async chooseCards(black, chosenCards) {
let hand = Array.from(this.hand);
if (this.user.bot) {
const chosen = [];
for (let i = 0; i < black.pick; i++) {
const valid = hand.filter(card => !chosen.includes(card));
chosen.push(valid[Math.floor(Math.random() * valid.length)]);
}
for (const card of chosen) this.hand.delete(card);
chosenCards.push({ id: this.id, cards: chosen });
return null;
}
const chosen = [];
await this.sendHand(hand, black);
let gambled = false;
let swapped = false;
const collector = this.user.dmChannel.createMessageCollector({
filter: res => {
if (res.content.toLowerCase() === 'swap' && this.points > 0 && !swapped) return true;
if (res.content.toLowerCase() === 'gamble' && this.points > 0 && !gambled) return true;
const existing = hand[Number.parseInt(res.content, 10) - 1];
if (!existing || chosen.includes(existing)) {
reactIfAble(res, res.author, FAILURE_EMOJI_ID, '❌');
return false;
}
return true;
},
time: 60000
});
collector.on('collect', async msg => {
const existing = hand[Number.parseInt(msg.content, 10) - 1];
if (msg.content.toLowerCase() === 'swap') {
await reactIfAble(msg, msg.author, SUCCESS_EMOJI_ID, '✅');
for (const card of this.hand) this.hand.delete(card);
this.dealHand();
hand = Array.from(this.hand);
this.points--;
swapped = true;
await this.sendHand(hand, black);
return;
} else if (msg.content.toLowerCase() === 'gamble') {
await reactIfAble(msg, msg.author, SUCCESS_EMOJI_ID, '✅');
this.points--;
gambled = true;
return;
} else if (existing) {
await reactIfAble(msg, msg.author, SUCCESS_EMOJI_ID, '✅');
chosen.push(existing);
}
if (chosen.length >= black.pick * (gambled ? 2 : 1)) collector.stop();
});
return new Promise(resolve => collector.once('end', () => {
if (chosen.length < black.pick * (gambled ? 2 : 1)) {
const count = black.pick - chosen.length;
for (let i = 0; i < count; i++) {
const valid = hand.filter(card => !chosen.includes(card));
chosen.push(valid[Math.floor(Math.random() * valid.length)]);
}
this.strikes++;
}
for (const card of chosen) this.hand.delete(card);
if (gambled) {
const first = chosen.splice(0, chosen.length / 2);
chosenCards.push({ id: this.id, cards: first });
chosenCards.push({ id: this.id, cards: chosen });
} else {
chosenCards.push({ id: this.id, cards: chosen });
}
return resolve(gambled ? 1 : 0);
}));
}
sendHand(hand, black) {
return this.user.send(stripIndents`
__**Your hand is:**__
${hand.map((card, i) => `**${i + 1}.** ${escapeMarkdown(card)}`).join('\n')}
**${this.game.blackType} Card:** ${escapeMarkdown(black.text)}
**Card Czar:** ${this.game.czar.user.globalName || this.game.czar.user.username}
**Awesome Points:** ${this.points}
**Strikes:** ${this.strikes}/3
Pick **${black.pick}** card${black.pick > 1 ? 's' : ''}!
_Type \`gamble\` to exchange a point for an extra play._
_Type \`swap\` to exchange a point for a new hand._
`);
}
};