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37 lines
1.3 KiB
JavaScript
37 lines
1.3 KiB
JavaScript
const { Command } = require('discord.js-commando');
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module.exports = class PortalSendCommand extends Command {
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constructor(client) {
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super(client, {
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name: 'portal-send',
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aliases: ['send-portal-message', 'portal-message', 'send-portal-msg', 'portal-msg'],
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group: 'text-edit',
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memberName: 'portal-send',
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description: 'Send a message to a random channel with "<portal>" in the topic.',
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guildOnly: true,
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args: [
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{
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key: 'message',
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prompt: 'What message would you like to send?',
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type: 'string',
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max: 1000
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}
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]
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});
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}
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async run(msg, { message }) {
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if (/discord(\.gg|app\.com\/invite|\.me)\//gi.test(message)) return msg.reply('Please do not send invites.');
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const valid = this.client.channels.filter(channel => channel.type === 'text' && channel.guild.id !== msg.guild.id);
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const channels = valid.filter(channel => channel.topic && channel.topic.toLowerCase().includes('<portal>'));
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if (!channels.size) return msg.say('No channels have an open portal.');
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const channel = channels.random();
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try {
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await channel.send(`**${msg.author.tag} (${msg.guild.name})**: ${message}`);
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return msg.say(`Message sent to **${channel.name}** in **${channel.guild.name}**!`);
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} catch (err) {
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return msg.reply('Failed to send the message. Try again later!');
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}
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}
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};
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