Files
xiao/index.js
T
Daniel Odendahl Jr 9f09e23a07 memberMsg
2017-05-07 20:29:20 +00:00

126 lines
4.5 KiB
JavaScript

const { CommandoClient } = require('discord.js-commando');
const client = new CommandoClient({
commandPrefix: 'x;',
owner: '242699360352206850',
disableEveryone: true,
invite: 'https://discord.gg/fqQF8mc',
unknownCommandResponse: false
});
const path = require('path');
const { carbon, discordBots } = require('./structures/Stats');
const SequelizeProvider = require('./providers/Sequelize');
const Database = require('./structures/PostgreSQL');
const database = new Database();
database.start();
client.setProvider(new SequelizeProvider(Database.db));
client.registry
.registerDefaultTypes()
.registerGroups([
['userinfo', 'User Info'],
['guildinfo', 'Server Info'],
['moderation', 'Moderation'],
['response', 'Random Response'],
['randomimg', 'Random Image'],
['avataredit', 'Avatar Manipulation'],
['textedit', 'Text Manipulation'],
['numedit', 'Number Manipulation'],
['search', 'Search'],
['games', 'Games'],
['random', 'Random/Other'],
['roleplay', 'Roleplay']
])
.registerDefaultGroups()
.registerDefaultCommands({ help: false })
.registerCommandsIn(path.join(__dirname, 'commands'));
client.dispatcher.addInhibitor(msg => {
if(msg.channel.type === 'dm') return false;
const role = msg.guild.settings.get('singleRole');
if(!role) return false;
if(client.isOwner(msg.author)) return false;
if(msg.member.hasPermission('ADMINISTRATOR')) return false;
if(!msg.member.roles.has(role))
return ['singleRole', msg.reply(`Only the ${msg.guild.roles.get(role).name} role may use commands.`)];
});
client.on('guildMemberAdd', (member) => {
const channel = member.guild.channels.get(member.guild.settings.get('memberLog'));
if(!channel) return;
if(!channel.permissionsFor(client.user).has('SEND_MESSAGES')) return;
const msg = member.guild.settings.get('joinMsg', 'Welcome <user>!')
.replace(/(<user>)/gi, member.user.username)
.replace(/(<server>)/gi, member.guild.name)
.replace(/(<mention>)/gi, member);
channel.send(msg);
});
client.on('guildMemberRemove', (member) => {
const channel = member.guild.channels.get(member.guild.settings.get('memberLog'));
if(!channel) return;
if(!channel.permissionsFor(client.user).has('SEND_MESSAGES')) return;
const msg = member.guild.settings.get('leaveMsg', 'Bye <user>...')
.replace(/(<user>)/gi, member.user.username)
.replace(/(<server>)/gi, member.guild.name)
.replace(/(<mention>)/gi, member);
channel.send(msg);
});
client.on('guildCreate', async(guild) => {
console.log(`[Guild] I have joined ${guild.name}! (${guild.id})`);
const guilds = await client.shard.fetchClientValues('guilds.size');
const count = guilds.reduce((prev, val) => prev + val, 0);
console.log(`[Count] ${count}`);
try {
await carbon(count);
console.log(`[Carbon] Successfully posted to Carbon.`);
} catch(err) {
console.log(`[Carbon] Failed to post to Carbon. ${err}`);
}
try {
await discordBots(count, client.user.id);
console.log(`[Discord Bots] Successfully posted to Discord Bots.`);
} catch(err) {
console.log(`[Discord Bots] Failed to post to Discord Bots. ${err}`);
}
});
client.on('guildDelete', async(guild) => {
console.log(`[Guild] I have left ${guild.name}... (${guild.id})`);
const guilds = await client.shard.fetchClientValues('guilds.size');
const count = guilds.reduce((prev, val) => prev + val, 0);
console.log(`[Count] ${count}`);
try {
await carbon(count);
console.log(`[Carbon] Successfully posted to Carbon.`);
} catch(err) {
console.log(`[Carbon] Failed to post to Carbon. ${err}`);
}
try {
await discordBots(count, client.user.id);
console.log(`[Discord Bots] Successfully posted to Discord Bots.`);
} catch(err) {
console.log(`[Discord Bots] Failed to post to Discord Bots. ${err}`);
}
});
client.setTimeout(() => {
console.log(`[Restart] Shard ${client.shard.id} Restarted.`);
process.exit(0);
}, 14400000);
client.on('disconnect', (event) => {
console.log(`[Disconnect] Shard ${client.shard.id} disconnected with Code ${event.code}.`);
process.exit(0);
});
client.on('ready', () => {
console.log(`[Ready] Shard ${client.shard.id} Logged in!`);
client.user.setGame(`x;help | Shard ${client.shard.id}`);
});
process.on('unhandledRejection', console.error);
client.login(process.env.TOKEN);