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49 lines
2.1 KiB
JavaScript
49 lines
2.1 KiB
JavaScript
const Command = require('../../structures/Command');
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const { MessageEmbed } = require('discord.js');
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const math = require('mathjs');
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const { operations, difficulties, maxValues } = require('../../assets/json/math-game');
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module.exports = class MathGameCommand extends Command {
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constructor(client) {
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super(client, {
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name: 'math-game',
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group: 'games',
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memberName: 'math-game',
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description: 'See how fast you can answer a math problem in a given time limit.',
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clientPermissions: ['EMBED_LINKS'],
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args: [
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{
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key: 'difficulty',
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prompt: `What should the difficulty of the game be? One of: ${difficulties.join(', ')}`,
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type: 'string',
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validate: (difficulty) => {
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if (difficulties.includes(difficulty.toLowerCase())) return true;
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else return `The difficulty must be one of: ${difficulties.join(', ')}`;
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},
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parse: (difficulty) => difficulty.toLowerCase()
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}
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]
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});
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}
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async run(msg, args) {
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const { difficulty } = args;
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const operation = operations[Math.floor(Math.random() * operations.length)];
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const value1 = Math.floor(Math.random() * maxValues[difficulty]) + 1;
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const value2 = Math.floor(Math.random() * maxValues[difficulty]) + 1;
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const expression = `${value1} ${operation} ${value2}`;
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const answer = math.eval(expression).toString();
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const embed = new MessageEmbed()
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.setTitle('You have 10 seconds to answer:')
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.setDescription(expression);
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await msg.embed(embed);
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const msgs = await msg.channel.awaitMessages((res) => res.author.id === msg.author.id, {
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max: 1,
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time: 10000
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});
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if (!msgs.size) return msg.say(`Time! It was ${answer}, sorry!`);
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if (msgs.first().content !== answer) return msg.say(`Nope, sorry, it's ${answer}.`);
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else return msg.say('Nice job! 10/10! You deserve some cake!');
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}
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};
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