Files
xiao/commands/sp-games/whos-that-pokemon.js
T
2019-12-02 22:38:40 -05:00

75 lines
2.3 KiB
JavaScript

const Command = require('../../structures/Command');
const { createCanvas, loadImage } = require('canvas');
const request = require('node-superfetch');
const { silhouette } = require('../../util/Canvas');
module.exports = class WhosThatPokemonCommand extends Command {
constructor(client) {
super(client, {
name: 'whos-that-pokemon',
aliases: ['who-pokemon', 'whos-that-pokémon', 'who-pokémon'],
group: 'sp-games',
memberName: 'whos-that-pokemon',
description: 'Guess who that Pokémon is.',
throttling: {
usages: 1,
duration: 10
},
clientPermissions: ['ATTACH_FILES'],
credit: [
{
name: 'Pokémon',
url: 'https://www.pokemon.com/us/'
},
{
name: 'PokéAPI',
url: 'https://pokeapi.co/'
},
{
name: 'Serebii.net',
url: 'https://www.serebii.net/index2.shtml'
}
],
args: [
{
key: 'hide',
prompt: 'Do you want to silhouette the Pokémon\'s image?',
type: 'boolean',
default: false
}
]
});
}
async run(msg, { hide }) {
const pokemon = Math.floor(Math.random() * 802) + 1;
try {
const data = await this.client.pokemon.fetch(pokemon.toString());
const names = data.names.map(name => name.name.toLowerCase());
const attachment = await this.fetchImage(data, hide);
await msg.reply('**You have 15 seconds, who\'s that Pokémon?**', { files: [attachment] });
const msgs = await msg.channel.awaitMessages(res => res.author.id === msg.author.id, {
max: 1,
time: 15000
});
if (!msgs.size) return msg.reply(`Sorry, time is up! It was ${data.name}.`);
if (!names.includes(msgs.first().content.toLowerCase())) return msg.reply(`Nope, sorry, it's ${data.name}.`);
return msg.reply('Nice job! 10/10! You deserve some cake!');
} catch (err) {
return msg.reply(`Oh no, an error occurred: \`${err.message}\`. Try again later!`);
}
}
async fetchImage(pokemon, hide = false) {
const name = `${pokemon.id}.png`;
const image = await request.get(pokemon.spriteImageURL);
if (!hide) return { attachment: image.body, name };
const base = await loadImage(image.body);
const canvas = createCanvas(base.width, base.height);
const ctx = canvas.getContext('2d');
ctx.drawImage(base, 0, 0);
silhouette(ctx, 0, 0, base.width, base.height);
return { attachment: canvas.toBuffer(), name };
}
};