Files
xiao/structures/battle/Battler.js
T
Daniel Odendahl Jr 3b14bbcaf0 Rework battle commands
2018-10-09 21:19:09 +00:00

50 lines
1.2 KiB
JavaScript

const { stripIndents } = require('common-tags');
const { list } = require('../../util/Util');
const choices = ['attack', 'defend', 'special', 'run'];
const botChoices = ['attack', 'defend', 'special'];
module.exports = class Battler {
constructor(battle, user) {
this.battle = battle;
this.user = user;
this.bot = user.bot;
this.hp = 500;
this.guard = false;
}
async chooseAction(msg) {
if (this.bot) return botChoices[Math.floor(Math.random() * botChoices.length)];
await msg.say(stripIndents`
${this}, do you ${list(choices.map(choice => `**${choice}**`), 'or')}?
**${this.battle.user.user.tag}:** ${this.battle.user.hp} HP
**${this.battle.opponent.user.tag}:** ${this.battle.opponent.hp} HP
`);
const filter = res => res.author.id === this.user.id && choices.includes(res.content.toLowerCase());
const turn = await msg.channel.awaitMessages(filter, {
max: 1,
time: 30000
});
if (!turn.size) return 'failed:time';
return turn.first().content.toLowerCase();
}
dealDamage(amount) {
this.hp -= amount;
return this.hp;
}
changeGuard() {
this.guard = !this.guard;
return this.guard;
}
forfeit() {
this.hp = 0;
return null;
}
toString() {
return this.user.toString();
}
};