Files
xiao/commands/games-sp/whos-that-pokemon.js
T

92 lines
2.9 KiB
JavaScript

const Command = require('../../structures/Command');
const { createCanvas, loadImage } = require('canvas');
const request = require('node-superfetch');
const { list } = require('../../util/Util');
const { silhouette } = require('../../util/Canvas');
const difficulties = ['easy', 'hard'];
const pokemonCount = 807;
module.exports = class WhosThatPokemonCommand extends Command {
constructor(client) {
super(client, {
name: 'whos-that-pokemon',
aliases: ['who-pokemon', 'whos-that-pokémon', 'who-pokémon'],
group: 'games-sp',
memberName: 'whos-that-pokemon',
description: 'Guess who that Pokémon is.',
throttling: {
usages: 1,
duration: 10
},
clientPermissions: ['ATTACH_FILES'],
credit: [
{
name: 'Pokémon',
url: 'https://www.pokemon.com/us/',
reason: 'Images, Original Game'
},
{
name: 'PokéAPI',
url: 'https://pokeapi.co/',
reason: 'API'
},
{
name: 'Serebii.net',
url: 'https://www.serebii.net/index2.shtml',
reason: 'Images'
}
],
args: [
{
key: 'difficulty',
prompt: `What should the difficulty of the game be? Either ${list(difficulties, 'or')}.`,
type: 'string',
oneOf: difficulties,
parse: difficulty => difficulty.toLowerCase(),
default: 'hard'
},
{
key: 'pokemon',
prompt: 'What Pokémon do you want to use?',
type: 'integer',
max: pokemonCount,
min: 0,
default: () => Math.floor(Math.random() * (pokemonCount + 1))
}
]
});
}
async run(msg, { difficulty, pokemon }) {
try {
const data = await this.client.pokemon.fetch(pokemon.toString());
const names = data.names.map(name => name.name.toLowerCase());
const attachment = await this.fetchImage(data, difficulty);
await msg.reply('**You have 15 seconds, who\'s that Pokémon?**', { files: [attachment] });
const msgs = await msg.channel.awaitMessages(res => res.author.id === msg.author.id, {
max: 1,
time: 15000
});
if (!msgs.size) return msg.reply(`Sorry, time is up! It was ${data.name}.`);
const guess = msgs.first().content.toLowerCase();
const slug = this.client.pokemon.makeSlug(guess);
if (!names.includes(guess) && data.slug !== slug) return msg.reply(`Nope, sorry, it's ${data.name}.`);
return msg.reply('Nice job! 10/10! You deserve some cake!');
} catch (err) {
return msg.reply(`Oh no, an error occurred: \`${err.message}\`. Try again later!`);
}
}
async fetchImage(pokemon, difficulty) {
const name = `${pokemon.id}.png`;
const image = await request.get(pokemon.spriteImageURL);
if (difficulty === 'easy') return { attachment: image.body, name };
const base = await loadImage(image.body);
const canvas = createCanvas(base.width, base.height);
const ctx = canvas.getContext('2d');
ctx.drawImage(base, 0, 0);
silhouette(ctx, 0, 0, base.width, base.height);
return { attachment: canvas.toBuffer(), name };
}
};