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49 lines
1.9 KiB
JavaScript
49 lines
1.9 KiB
JavaScript
const Command = require('../../structures/Command');
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const { RichEmbed } = require('discord.js');
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const { sentences, difficulties, times } = require('../../assets/json/typing-game');
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module.exports = class TypingGameCommand extends Command {
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constructor(client) {
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super(client, {
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name: 'typing-game',
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group: 'games',
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memberName: 'typing-game',
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description: 'See how fast you can type a sentence in a given time limit.',
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clientPermissions: ['EMBED_LINKS'],
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args: [
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{
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key: 'difficulty',
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prompt: `What should the difficulty of the game be? One of: ${difficulties.join(', ')}`,
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type: 'string',
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validate: (difficulty) => {
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if (difficulties.includes(difficulty.toLowerCase())) return true;
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else return `The difficulty must be one of: ${difficulties.join(', ')}`;
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},
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parse: (difficulty) => difficulty.toLowerCase()
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}
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]
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});
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}
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async run(msg, args) {
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const { difficulty } = args;
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const sentence = sentences[Math.floor(Math.random() * sentences.length)];
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const time = times[difficulty];
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const embed = new RichEmbed()
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.setTitle(`You have ${time / 1000} seconds to type:`)
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.setDescription(sentence);
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await msg.embed(embed);
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try {
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const collected = await msg.channel.awaitMessages((res) => res.author.id === msg.author.id, {
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max: 1,
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time: time,
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errors: ['time']
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});
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if (collected.first().content !== sentence) return msg.say('Nope, sorry!');
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else return msg.say('Nice job! 10/10! You deserve some cake!');
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} catch (err) {
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return msg.say('Time! Sorry!');
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}
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}
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};
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