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29 lines
1.0 KiB
JavaScript
29 lines
1.0 KiB
JavaScript
const commando = require('discord.js-commando');
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class LotteryCommand extends commando.Command {
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constructor(Client){
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super(Client, {
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name: 'lottery',
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group: 'random',
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memberName: 'lottery',
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description: '1 in 100 Chance of Winning. Winners get... The feeling of winning? (;lottery)',
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examples: [';lottery']
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});
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}
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async run(message, args) {
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if(message.channel.type !== 'dm') {
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if(!message.channel.permissionsFor(this.client.user).hasPermission('SEND_MESSAGES')) return;
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if(!message.channel.permissionsFor(this.client.user).hasPermission('READ_MESSAGES')) return;
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}
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console.log("[Command] " + message.content);
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let lotterynumber = ['Winner'][Math.floor(Math.random() * 100)];
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if(lotterynumber === "Winner") {
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message.reply("Wow! You actually won! Great job!");
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} else {
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message.reply("Nope, sorry, you lost. RIP you.");
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}
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}
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}
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module.exports = LotteryCommand; |