Files
xiao/commands/other/soundboard.js
T
Daniel Odendahl Jr ac8fb400df Update
2018-01-21 16:22:33 +00:00

55 lines
1.8 KiB
JavaScript

const { Command } = require('discord.js-commando');
const { list } = require('../../util/Util');
const path = require('path');
const sounds = require('../../assets/json/soundboard');
module.exports = class SoundboardCommand extends Command {
constructor(client) {
super(client, {
name: 'soundboard',
aliases: ['sound'],
group: 'other',
memberName: 'soundboard',
description: 'Plays a sound in your voice channel.',
details: `**Sounds**: ${Object.keys(sounds).join(', ')}`,
guildOnly: true,
throttling: {
usages: 1,
duration: 10
},
args: [
{
key: 'sound',
prompt: `What sound would you like to play? Either ${list(Object.keys(sounds), 'or')}.`,
type: 'string',
validate: sound => {
if (sounds[sound.toLowerCase()]) return true;
return `Invalid sound, please enter either ${list(Object.keys(sounds), 'or')}.`;
},
parse: sound => sound.toLowerCase()
}
]
});
}
async run(msg, { sound }) {
const channel = msg.member.voiceChannel;
if (!channel) return msg.reply('Please enter a voice channel first.');
if (!channel.permissionsFor(this.client.user).has(['CONNECT', 'SPEAK'])) {
return msg.reply('Missing the "Connect" or "Speak" permission for the voice channel.');
}
if (!channel.joinable) return msg.reply('Your voice channel is not joinable.');
if (this.client.voiceConnections.has(channel.guild.id)) return msg.reply('I am already playing a sound.');
try {
const connection = await channel.join();
const dispatcher = connection.play(path.join(__dirname, '..', '..', 'assets', 'sounds', sounds[sound]));
dispatcher.once('finish', () => channel.leave());
dispatcher.once('error', () => channel.leave());
return null;
} catch (err) {
channel.leave();
throw err;
}
}
};