Files
xiao/commands/games/fishy.js
T
Daniel Odendahl Jr c4a00dacd0 More fun fishy command
2017-09-18 18:02:30 +00:00

26 lines
767 B
JavaScript

const Command = require('../../structures/Command');
const fishes = require('../../assets/json/fishy');
module.exports = class FishyCommand extends Command {
constructor(client) {
super(client, {
name: 'fishy',
aliases: ['fish', 'fishing'],
group: 'games',
memberName: 'fishy',
description: 'Go fishing.'
});
}
run(msg) {
const fish = Math.floor(Math.random() * 10) + 1;
let rarity;
if (fish < 5) rarity = 'junk';
else if (fish < 8) rarity = 'common';
else if (fish < 10) rarity = 'uncommon';
else rarity = 'rare';
const worth = Math.floor(Math.random() * (fishes[rarity].max - fishes[rarity].min + 1)) + fishes[rarity].min;
return msg.say(`You caught a ${fishes[rarity].symbol}. I bet it'd sell for around $${worth}.`);
}
};