const { Command } = require('discord.js-commando'); module.exports = class LotteryCommand extends Command { constructor(client) { super(client, { name: 'lottery', group: 'games', memberName: 'lottery', description: '1 in 100 Chance of Winning. Winners get... The feeling of winning? (;lottery)', examples: [';lottery'] }); } run(message) { if (message.channel.type !== 'dm') { if (!message.channel.permissionsFor(this.client.user).hasPermission(['SEND_MESSAGES', 'READ_MESSAGES'])) return; } const lotteryNumber = ['Winner'][Math.floor(Math.random() * 100)]; if (lotteryNumber !== 'Winner') return message.say(`Nope, sorry ${message.author.username}, you lost.`); return message.say(`Wow ${message.author.username}! You actually won! Great job!`); } };