const { Command } = require('discord.js-commando'); module.exports = class LockdownCommand extends Command { constructor(client) { super(client, { name: 'lockdown', group: 'moderation', memberName: 'lockdown', description: 'Locks down the current channel or removes a lockdown, which prevents non-roled members from speaking.', guildOnly: true, args: [{ key: 'type', prompt: 'Please enter either start or stop.', type: 'string', validate: type => { if (['start', 'stop'].includes(type.toLowerCase())) return true; return 'Please enter either `start` or `stop`.'; }, parse: text => text.toLowerCase() }] }); } hasPermission(msg) { return msg.member.hasPermission('ADMINISTRATOR'); } async run(message, args) { if (!message.channel.permissionsFor(this.client.user).hasPermission('ADMINISTRATOR')) return message.say(':x: Error! I don\'t have the Administrator Permission!'); const { type } = args; if (type === 'start') { try { await message.channel.overwritePermissions(message.guild.defaultRole, { SEND_MESSAGES: false }); return message.say('**Lockdown Started, users without Administrator can no longer post messages. Please use `;lockdown stop` to end the lockdown.**'); } catch (err) { return message.say(':x: Error! Something went wrong!'); } } else if (type === 'stop') { try { await message.channel.overwritePermissions(message.guild.defaultRole, { SEND_MESSAGES: true }); return message.say('**Lockdown Ended, users without Administrator can now post messages.**'); } catch (err) { return message.say(':x: Error! Something went wrong!'); } } } };