const commando = require('discord.js-commando'); class LotteryCommand extends commando.Command { constructor(Client){ super(Client, { name: 'lottery', group: 'random', memberName: 'lottery', description: '1 in 100 Chance of Winning. Winners get... The feeling of winning? (;lottery)', examples: [';lottery'] }); } async run(message, args) { if(message.channel.type !== 'dm') { if(!message.channel.permissionsFor(this.client.user).hasPermission('SEND_MESSAGES')) return; if(!message.channel.permissionsFor(this.client.user).hasPermission('READ_MESSAGES')) return; } console.log("[Command] " + message.content); let lotterynumber = ['Winner'][Math.floor(Math.random() * 100)]; if(lotterynumber === "Winner") { message.channel.sendMessage("Wow " + message.author.username + "! You actually won! Great job!"); } else { message.channel.sendMessage("Nope, sorry, " + message.author.username + ", you lost. RIP you."); } } } module.exports = LotteryCommand;