const Command = require('../../structures/Command'); const { stripIndents } = require('common-tags'); const { list } = require('../../structures/Util'); const sentences = require('../../assets/json/typing-game'); const difficulties = ['easy', 'medium', 'hard', 'extreme', 'impossible']; const times = { easy: 25000, medium: 20000, hard: 15000, extreme: 10000, impossible: 5000 }; module.exports = class TypingGameCommand extends Command { constructor(client) { super(client, { name: 'typing-game', group: 'games', memberName: 'typing-game', description: 'See how fast you can type a sentence in a given time limit.', clientPermissions: ['EMBED_LINKS'], args: [ { key: 'difficulty', prompt: `What should the difficulty of the game be? Either ${list(difficulties, 'or')}.`, type: 'string', validate: difficulty => { if (difficulties.includes(difficulty.toLowerCase())) return true; return `Invalid difficulty, please enter either ${list(difficulties, 'or')}.`; }, parse: difficulty => difficulty.toLowerCase() } ] }); } async run(msg, { difficulty }) { const sentence = sentences[Math.floor(Math.random() * sentences.length)]; const time = times[difficulty]; await msg.say(stripIndents` **You have ${time / 1000} seconds to type this sentence.** ${sentence} `); const msgs = await msg.channel.awaitMessages(res => res.author.id === msg.author.id, { max: 1, time }); if (!msgs.size || msgs.first().content !== sentence) return msg.say('Sorry! You lose!'); return msg.say('Nice job! 10/10! You deserve some cake!'); } };