const Command = require('../../structures/Command'); const { createCanvas, loadImage, registerFont } = require('canvas'); const request = require('node-superfetch'); const path = require('path'); const { shortenText } = require('../../util/Canvas'); registerFont(path.join(__dirname, '..', '..', 'assets', 'fonts', 'Noto-Regular.ttf'), { family: 'Noto' }); registerFont(path.join(__dirname, '..', '..', 'assets', 'fonts', 'Noto-CJK.otf'), { family: 'Noto' }); registerFont(path.join(__dirname, '..', '..', 'assets', 'fonts', 'Noto-Emoji.ttf'), { family: 'Noto' }); module.exports = class SteamNowPlayingClassicCommand extends Command { constructor(client) { super(client, { name: 'steam-now-playing-classic', aliases: ['now-playing-classic'], group: 'edit-avatar', memberName: 'steam-now-playing-classic', description: 'Draws a user\'s avatar over a Steam "now playing" notification (old skin).', throttling: { usages: 1, duration: 10 }, clientPermissions: ['ATTACH_FILES'], credit: [ { name: 'Steam', url: 'https://store.steampowered.com/', reason: 'Original Design' }, { name: 'Google', url: 'https://www.google.com/', reason: 'Noto Font', reasonURL: 'https://www.google.com/get/noto/' } ], args: [ { key: 'game', prompt: 'Which game would you like the user to be playing?', type: 'string' }, { key: 'user', prompt: 'Which user would you like to be playing the game?', type: 'user', default: msg => msg.author } ] }); } async run(msg, { game, user }) { const avatarURL = user.displayAvatarURL({ format: 'png', size: 64 }); try { const base = await loadImage( path.join(__dirname, '..', '..', 'assets', 'images', 'steam-now-playing-classic.png') ); const { body } = await request.get(avatarURL); const avatar = await loadImage(body); const canvas = createCanvas(base.width, base.height); const ctx = canvas.getContext('2d'); ctx.drawImage(base, 0, 0); ctx.drawImage(avatar, 21, 21, 32, 32); ctx.fillStyle = '#90ba3c'; ctx.font = '10px Noto'; ctx.fillText(user.username, 63, 26); ctx.fillText(shortenText(ctx, game, 160), 63, 54); return msg.say({ files: [{ attachment: canvas.toBuffer(), name: 'steam-now-playing-classic.png' }] }); } catch (err) { return msg.reply(`Oh no, an error occurred: \`${err.message}\`. Try again later!`); } } };