const { Command } = require('discord.js-commando'); const { RichEmbed } = require('discord.js'); const sentences = require('./sentences'); module.exports = class TypingGameCommand extends Command { constructor(client) { super(client, { name: 'typinggame', group: 'games', memberName: 'typinggame', description: 'See how fast you can type a sentence in a given time limit.', args: [{ key: 'difficulty', prompt: 'What should the difficulty of the typing game be? `Easy`, `Medium`, `Hard`, `Extreme`, or `Impossible`?', type: 'string', validate: difficulty => { if (['easy', 'medium', 'hard', 'extreme', 'impossible'].includes(difficulty.toLowerCase())) return true; return 'Please set the difficulty to either `easy`, `medium`, `hard`, `extreme`, or `impossible`.'; }, parse: text => text.toLowerCase() }] }); } async run(message, args) { if (message.channel.type !== 'dm') if (!message.channel.permissionsFor(this.client.user).has('EMBED_LINKS')) return message.say('This Command requires the `Embed Links` Permission.'); const { difficulty } = args; const sentence = sentences[Math.floor(Math.random() * sentences.length)]; let time; let levelWord; switch (difficulty) { case 'easy': time = 25000; levelWord = 'twenty-five'; break; case 'medium': time = 20000; levelWord = 'twenty'; break; case 'hard': time = 15000; levelWord = 'fifteen'; break; case 'extreme': time = 10000; levelWord = 'ten'; break; case 'impossible': time = 5000; levelWord = 'five'; break; } const embed = new RichEmbed() .setTitle(`You have **${levelWord}** seconds to type:`) .setDescription(sentence); await message.embed(embed); try { const collected = await message.channel.awaitMessages(response => response.author.id === message.author.id, { max: 1, time: time, errors: ['time'] }); if (collected.first().content !== sentence) return message.say('Nope, your sentence does not match the original. Try again next time!'); return message.say(`Good Job! You won!`); } catch (err) { return message.say('Aw... Too bad, try again next time!'); } } };