const commando = require('discord.js-commando'); const snekfetch = require('snekfetch'); const path = require('path'); const client = new commando.Client({ commandPrefix: ';', unknownCommandResponse: false, owner: process.env.OWNER_ID, disableEveryone: true }); client.registry .registerDefaultTypes() .registerGroups([ ['userinfo', 'User Info'], ['guildinfo', 'Server Info'], ['moderation', 'Moderation'], ['response', 'Random Response'], ['randomimg', 'Random Image'], ['avataredit', 'Avatar Manipulation'], ['textedit', 'Text Manipulation'], ['imageedit', 'Image Manipulation'], ['search', 'Search'], ['games', 'Games'], ['random', 'Random/Other'], ['roleplay', 'Roleplay'] ]) .registerDefaultGroups() .registerDefaultCommands({ prefix: false }) .registerCommandsIn(path.join(__dirname, 'commands')); client.on('guildCreate', async(guild) => { console.log(`[Guild] I have joined the guild: ${guild.name}, Owned by: ${guild.owner.user.username} (${guild.id})!`); const guilds = await client.shard.fetchClientValues('guilds.size'); const count = guilds.reduce((prev, val) => prev + val, 0); console.log(`[Count] ${count}`); try { const response = await snekfetch .post('https://www.carbonitex.net/discord/data/botdata.php') .send({ key: process.env.CARBON_KEY, servercount: count }); console.log(`[Carbon] Successfully posted to Carbon. ${response.text}`); } catch (err) { console.log(`[Carbon] Failed to post to Carbon. ${err}`); } try { const response = await snekfetch .post(`https://bots.discord.pw/api/bots/${client.user.id}/stats`) .set({ 'Authorization': process.env.DISCORD_BOTS_KEY }) .send({ server_count: count }); console.log(`[Discord Bots] Successfully posted to Discord Bots. ${response.body.stats[0].server_count}`); } catch (err) { console.log(`[Discord Bots] Failed to post to Discord Bots. ${err}`); } }); client.on('guildDelete', async(guild) => { console.log(`[Guild] I have left the guild: ${guild.name}, Owned by: ${guild.owner.user.username} (${guild.id})...`); const guilds = await client.shard.fetchClientValues('guilds.size'); const count = guilds.reduce((prev, val) => prev + val, 0); console.log(`[Count] ${count}`); try { const response = await snekfetch .post('https://www.carbonitex.net/discord/data/botdata.php') .send({ key: process.env.CARBON_KEY, servercount: count }); console.log(`[Carbon] Successfully posted to Carbon. ${response.text}`); } catch (err) { console.log(`[Carbon] Failed to post to Carbon. ${err}`); } try { const response = await snekfetch .post(`https://bots.discord.pw/api/bots/${client.user.id}/stats`) .set({ 'Authorization': process.env.DISCORD_BOTS_KEY }) .send({ server_count: count }); console.log(`[Discord Bots] Successfully posted to Discord Bots. ${response.body.stats[0].server_count}`); } catch (err) { console.log(`[Discord Bots] Failed to post to Discord Bots. ${err}`); } }); client.on('disconnect', (event) => { console.log(`[Disconnect] The Shard ${client.shard.id} disconnected with Code ${event.code}.`); process.exit(0); }); client.setTimeout(() => { console.log(`[Restart] Shard ${client.shard.id} Restarted.`); process.exit(0); }, 14400000); client.on('ready', () => { console.log(`[Ready] Shard ${client.shard.id} Logged in!`); client.user.setGame(`;help | Shard ${client.shard.id}`); }); process.on('unhandledRejection', console.error); client.login(process.env.TOKEN);