const Command = require('../../framework/Command'); const { PermissionFlagsBits } = require('discord.js'); const { createCanvas, loadImage } = require('@napi-rs/canvas'); const request = require('node-superfetch'); const path = require('path'); const { shortenText } = require('../../util/Canvas'); module.exports = class SteamNowPlayingCommand extends Command { constructor(client) { super(client, { name: 'steam-now-playing', aliases: ['now-playing'], group: 'edit-avatar', description: 'Draws a user\'s avatar over a Steam "now playing" notification.', throttling: { usages: 2, duration: 10 }, clientPermissions: [PermissionFlagsBits.AttachFiles], credit: [ { name: 'Steam', url: 'https://store.steampowered.com/', reason: 'Original Design' }, { name: 'Google', url: 'https://www.google.com/', reason: 'Noto Font', reasonURL: 'https://fonts.google.com/noto' } ], args: [ { key: 'game', type: 'string' }, { key: 'user', type: 'user', default: msg => msg.author } ] }); } async run(msg, { game, user }) { const avatarURL = user.displayAvatarURL({ extension: 'png', size: 64, forceStatic: true }); const base = await loadImage(path.join(__dirname, '..', '..', 'assets', 'images', 'steam-now-playing.png')); const { body } = await request.get(avatarURL); const avatar = await loadImage(body); const canvas = createCanvas(base.width, base.height); const ctx = canvas.getContext('2d'); ctx.drawImage(base, 0, 0); ctx.drawImage(avatar, 26, 26, 41, 42); ctx.fillStyle = '#90b93c'; ctx.font = this.client.fonts.get('Noto-Regular.ttf').toCanvasString(14); ctx.fillText(user.username, 80, 34); ctx.fillText(shortenText(ctx, game, 200), 80, 70); return msg.say({ files: [{ attachment: canvas.toBuffer('image/png'), name: 'steam-now-playing.png' }] }); } };