const commando = require('discord.js-commando'); class RouletteCommand extends commando.Command { constructor(Client){ super(Client, { name: 'roulette', group: 'response', memberName: 'roulette', description: 'Chooses a random member. (;roulette Who is the best?)', examples: [";roulette Who is the best?"] }); } async run(message, args) { if(message.channel.type !== 'dm') { if(!message.channel.permissionsFor(this.client.user).hasPermission('SEND_MESSAGES')) return; if(!message.channel.permissionsFor(this.client.user).hasPermission('READ_MESSAGES')) return; } console.log("[Command] " + message.content); if(message.channel.type === 'dm') { message.channel.sendMessage(':x: Error! This is a DM!'); } else { message.channel.sendMessage("I choose " + message.guild.members.random().displayName + "!"); } } } module.exports = RouletteCommand;