const commando = require('discord.js-commando'); class RollChooseCommand extends commando.Command { constructor(Client){ super(Client, { name: 'roll', group: 'response', memberName: 'roll', description: 'Rolls a Dice of your choice. (;roll 6)', examples: [';roll 6'] }); } async run(message, args) { if(message.channel.type !== 'dm') { if(!message.channel.permissionsFor(this.client.user).hasPermission('SEND_MESSAGES')) return; if(!message.channel.permissionsFor(this.client.user).hasPermission('READ_MESSAGES')) return; } console.log("[Command] " + message.content); let [value] = message.content.split(" ").slice(1); if(value === undefined) { let roll = Math.floor(Math.random() * 6) + 1; message.channel.sendMessage("You rolled a " + roll) } else if(value.match("^[0-9]+$")) { let roll = Math.floor(Math.random() * value) + 1; message.channel.sendMessage("You rolled a " + roll); } else { message.channel.sendMessage(":x: Error! Your message either contains a number but the number is invalid, or the number is in the wrong place.\n:notepad_spiral: (Note: When using numbers such as 1,000, do not use a comma)"); } } } module.exports = RollChooseCommand;