const commando = require('discord.js-commando'); module.exports = class KillCommand extends commando.Command { constructor(Client) { super(Client, { name: 'kill', group: 'roleplay', memberName: 'kill', description: 'Kills someone. (;kill @User)', examples: [';kill @User'], args: [{ key: 'thing', prompt: 'What do you want to roleplay with?', type: 'string' }] }); } run(message, args) { if (message.channel.type !== 'dm') { if (!message.channel.permissionsFor(this.client.user).hasPermission(['SEND_MESSAGES', 'READ_MESSAGES'])) return; } console.log(`[Command] ${message.content}`); const thingToRoleplay = args.thing; return message.say(`${message.author} *kills* ${thingToRoleplay}`); } };