const commando = require('discord.js-commando'); module.exports = class RouletteCommand extends commando.Command { constructor(Client) { super(Client, { name: 'roulette', aliases: [ 'randommember', 'randomuser', 'pickmember', 'pickuser' ], group: 'response', memberName: 'roulette', description: 'Chooses a random member. (;roulette Who is the best?)', examples: [";roulette Who is the best?"], guildOnly: true }); } run(message) { if (message.channel.type !== 'dm') { if (!message.channel.permissionsFor(this.client.user).hasPermission(['SEND_MESSAGES', 'READ_MESSAGES'])) return; } console.log(`[Command] ${message.content}`); return message.say(`I choose ${message.guild.members.random().displayName}!`); } };