const commando = require('discord.js-commando'); const Discord = require('discord.js'); module.exports = class TypingGameCommand extends commando.Command { constructor(Client) { super(Client, { name: 'typinggame', group: 'games', memberName: 'typinggame', description: 'See how fast you can type a sentence in a given time limit. (;typinggame easy)', examples: [';typinggame easy', ';typinggame medium', ';typinggame hard', ';typinggame extreme'], args: [{ key: 'difficulty', prompt: 'What difficulty should the typing game be? Easy, Medium, Hard, or Extreme?', type: 'string', validate: difficulty => { if (difficulty.toLowerCase() === 'easy' || difficulty.toLowerCase() === 'medium' || difficulty.toLowerCase() === 'hard' || difficulty.toLowerCase() === 'extreme') { return true; } return 'Please set the difficulty to either `easy`, `medium`, `hard`, or `extreme`.'; } }] }); } async run(message, args) { if (message.channel.type !== 'dm') { if (!message.channel.permissionsFor(this.client.user).hasPermission(['SEND_MESSAGES', 'READ_MESSAGES', 'EMBED_LINKS'])) return; } console.log(`[Command] ${message.content}`); const level = args.difficulty.toLowerCase(); let randomSentence = ['The quick brown fox jumps over the lazy dog.', 'Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo.', 'How razorback-jumping frogs can level six piqued gymnasts!', 'Amazingly few discotheques provide jukeboxes.']; randomSentence = randomSentence[Math.floor(Math.random() * randomSentence.length)]; let time; let levelWord; switch (level) { case "easy": time = 25000; levelWord = "twenty-five"; break; case "medium": time = 20000; levelWord = "twenty"; break; case "hard": time = 15000; levelWord = "fifteen"; break; case "extreme": time = 10000; levelWord = "ten"; break; } const embed = new Discord.RichEmbed() .setTitle(`You have **${levelWord}** seconds to type:`) .setDescription(randomSentence); const embedMsg = await message.embed(embed); try { const collected = await message.channel.awaitMessages(response => response.author.id === message.author.id, { max: 1, time: time, errors: ['time'] }); if (collected.first().content !== randomSentence) { const loseMsg = await message.say('Nope, your sentence does not match the original. Try again next time!'); return [embedMsg, loseMsg]; } const victoryMsg = await message.say(`Good Job! You won!`); return [embedMsg, victoryMsg]; } catch (err) { const loseMsg = await message.say('Aw... Too bad, try again next time!'); return [embedMsg, loseMsg]; } } };