const commando = require('discord.js-commando'); const Discord = require('discord.js'); const request = require('superagent'); module.exports = class QuizCommand extends commando.Command { constructor(Client) { super(Client, { name: 'quiz', aliases: [ 'jeopardy' ], group: 'random', memberName: 'quiz', description: 'Answer a quiz question. (;quiz)', examples: [';quiz'] }); } async run(message) { if (message.channel.type !== 'dm') { if (!message.channel.permissionsFor(this.client.user).hasPermission(['SEND_MESSAGES', 'READ_MESSAGES', 'EMBED_LINKS'])) return; } console.log("[Command] " + message.content); try { let response = await request .get('http://jservice.io/api/random') .query({ count: 1 }); const embed = new Discord.RichEmbed() .setTitle('You have **fifteen** seconds to answer this question:') .setDescription(`**Category: ${response.body[0].category}**\n${response.body[0].question}`); let embededMessage = await message.channel.sendEmbed(embed); try { let collected = await message.channel.awaitMessages(res => res.content.toLowerCase() === response.body[0].answer.toLowerCase() && res.author.id === message.author.id, { max: 1, time: 15000, errors: ['time'] }); let winnerMes = await message.channel.send(`Good Job! You won!`); } catch (err) { let loserMes = await message.channel.send(`Aw... Too bad, try again next time!\nThe Correct Answer was: ${response.body[0].answer}`); } } catch (err) { let errorMessage = await message.channel.send(":x: Error! Something went wrong!"); } } };