const { Command } = require('discord.js-commando'); const { RichEmbed } = require('discord.js'); const math = require('mathjs'); const operations = ['+', '-', '*']; module.exports = class MathGameCommand extends Command { constructor(client) { super(client, { name: 'math-game', group: 'games', memberName: 'math-game', description: 'See how fast you can answer a math problem in a given time limit.', args: [ { key: 'difficulty', prompt: 'What should the difficulty of the game be? `Easy`, `Medium`, `Hard`, `Extreme`, or `Impossible`?', type: 'string', validate: difficulty => { if (['easy', 'medium', 'hard', 'extreme', 'impossible'].includes(difficulty.toLowerCase())) return true; return 'The difficulty must be either `easy`, `medium`, `hard`, `extreme`, or `impossible`.'; }, parse: difficulty => difficulty.toLowerCase() } ] }); } async run(msg, args) { if (msg.channel.type !== 'dm') if (!msg.channel.permissionsFor(this.client.user).has('EMBED_LINKS')) return msg.say('This Command requires the `Embed Links` Permission.'); const { difficulty } = args; const operation = operations[Math.floor(Math.random() * operations.length)]; let value; switch(difficulty) { case 'easy': value = 10; break; case 'medium': value = 50; break; case 'hard': value = 100; break; case 'extreme': value = 1000; break; case 'impossible': value = 10000; break; } const expression = `${Math.floor(Math.random() * value) + 1} ${operation} ${Math.floor(Math.random() * value) + 1}`; const solved = math.eval(expression).toString(); const embed = new RichEmbed() .setTitle('You have **10** seconds to answer:') .setDescription(expression); msg.embed(embed); try { const collected = await msg.channel.awaitMessages(res => res.author.id === msg.author.id, { max: 1, time: 10000, errors: ['time'] }); if (collected.first().content !== solved) return msg.say(`Nope! The correct answer is: ${solved}.`); return msg.say(`Perfect! ${solved} is the correct answer!`); } catch (err) { return msg.say(`Time! The correct answer is ${solved}.`); } } };