const { Command } = require('discord.js-commando'); module.exports = class PortalSendCommand extends Command { constructor(client) { super(client, { name: 'portal-send', aliases: ['send-portal-message', 'portal-message', 'send-portal-msg', 'portal-msg'], group: 'text-edit', memberName: 'portal-send', description: 'Send a message to a random channel with `` in the topic.', guildOnly: true, args: [ { key: 'text', prompt: 'What text would you like to send?', type: 'string', max: 1000 } ] }); } async run(msg, { text }) { if (/discord(\.gg|app\.com\/invite|\.me)\//gi.test(text)) return msg.reply('Please do not send invites.'); const valid = this.client.channels.filter(channel => channel.type === 'text' && channel.guild.id !== msg.guild.id); const channels = valid.filter(channel => channel.topic && channel.topic.toLowerCase().includes('')); if (!channels.size) return msg.say('No channels have an open portal.'); const channel = channels.random(); try { await channel.send(`**${msg.author.tag} (${msg.guild.name})**: ${text}`); return msg.say(`Message sent to **${channel.name}** in **${channel.guild.name}**!`); } catch (err) { return msg.reply('Failed to send the message. Try again later!'); } } };