const Command = require('../../structures/Command'); module.exports = class ResumeCommand extends Command { constructor(client) { super(client, { name: 'resume', aliases: ['resume-voice-channel', 'resume-vc', 'resume-voice', 'resume-music', 'resume-playing'], group: 'util-voice', memberName: 'resume', description: 'Resume the current audio playing.', guildOnly: true, guarded: true }); } run(msg) { const connection = this.client.voice.connections.get(msg.guild.id); if (!connection) return msg.reply('I am not in a voice channel.'); if (!msg.channel.permissionsFor(msg.author).has('MOVE_MEMBERS') && connection.channel.members.size > 2) { return msg.reply('You need the "Move members" permission to stop playing audio.'); } if (!this.client.dispatchers.has(msg.guild.id)) { return msg.reply(`I am not currently playing audio in this server.`); } // Temporary workaround: https://github.com/discordjs/discord.js/issues/5300 this.client.dispatchers.get(msg.guild.id).pause(); this.client.dispatchers.get(msg.guild.id).resume(); this.client.dispatchers.get(msg.guild.id).pause(); this.client.dispatchers.get(msg.guild.id).resume(); return msg.reply('Resumed playing.'); } };