const { TOKEN, OWNER, PREFIX, INVITE } = process.env; const path = require('path'); const { CommandoClient } = require('discord.js-commando'); const client = new CommandoClient({ commandPrefix: PREFIX, owner: OWNER, invite: INVITE, disableEveryone: true, unknownCommandResponse: false }); const { carbon, dBots } = require('./structures/Stats'); client.registry .registerDefaultTypes() .registerGroups([ ['util', 'Utility'], ['user-info', 'User Info'], ['guild-info', 'Server Info'], ['moderation', 'Moderation'], ['random-res', 'Random Response'], ['random-img', 'Random Image'], ['image-edit', 'Image Manipulation'], ['avatar-edit', 'Avatar Manipulation'], ['text-edit', 'Text Manipulation'], ['num-edit', 'Number Manipulation'], ['search', 'Search'], ['games', 'Games'], ['random', 'Random/Other'], ['roleplay', 'Roleplay'] ]) .registerDefaultCommands({ help: false, ping: false, prefix: false, commandState: false }) .registerCommandsIn(path.join(__dirname, 'commands')); client.on('ready', () => { console.log(`[READY] Shard ${client.shard.id} Logged in as ${client.user.tag} (${client.user.id})!`); client.user.setGame(`${PREFIX}help | Shard ${client.shard.id}`); }); client.on('disconnect', (event) => { console.log(`[DISCONNECT] Shard ${client.shard.id} disconnected with Code ${event.code}.`); process.exit(0); }); client.on('error', console.error); client.on('warn', console.warn); client.on('commandError', (command, err) => console.error(command.name, err)); client.on('guildMemberAdd', (member) => { const channel = member.guild.channels.find('name', 'member-log'); if (!channel || !channel.permissionsFor(client.user).has('SEND_MESSAGES')) return; channel.send(`Welcome ${member.user.username}!`); }); client.on('guildMemberRemove', (member) => { const channel = member.guild.channels.find('name', 'member-log'); if (!channel || !channel.permissionsFor(client.user).has('SEND_MESSAGES')) return; channel.send(`Bye ${member.user.username}...`); }); client.on('guildCreate', async (guild) => { console.log(`[GUILD] I have joined ${guild.name}! (${guild.id})`); const guilds = await client.shard.fetchClientValues('guilds.size'); const count = guilds.reduce((prev, val) => prev + val, 0); carbon(count); dBots(count, client.user.id); }); client.on('guildDelete', async (guild) => { console.log(`[GUILD] I have left ${guild.name}... (${guild.id})`); const guilds = await client.shard.fetchClientValues('guilds.size'); const count = guilds.reduce((prev, val) => prev + val, 0); carbon(count); dBots(count, client.user.id); }); client.setTimeout(() => { console.log(`[RESTART] Shard ${client.shard.id} Restarted.`); process.exit(0); }, 1.44e7); client.login(TOKEN); process.on('unhandledRejection', console.error);