const { Command } = require('discord.js-commando'); const path = require('path'); const sounds = require('../../assets/json/airhorn'); module.exports = class AirhornCommand extends Command { constructor(client) { super(client, { name: 'airhorn', group: 'voice', memberName: 'airhorn', description: 'Plays an airhorn sound in your voice channel.', guildOnly: true, throttling: { usages: 1, duration: 10 } }); } async run(msg) { const channel = msg.member.voiceChannel; if (!channel) return msg.reply('Please enter a voice channel first.'); if (!channel.permissionsFor(this.client.user).has(['CONNECT', 'SPEAK'])) { return msg.reply('Missing the "Connect" or "Speak" permission for the voice channel.'); } if (!channel.joinable) return msg.reply('Your voice channel is not joinable.'); if (this.client.voiceConnections.has(channel.guild.id)) return msg.reply('I am already playing a sound.'); try { const connection = await channel.join(); const airhorn = sounds[Math.floor(Math.random() * sounds.length)]; const dispatcher = connection.play(path.join(__dirname, '..', '..', 'assets', 'sounds', 'airhorn', airhorn)); dispatcher.once('finish', () => channel.leave()); dispatcher.once('error', () => channel.leave()); return null; } catch (err) { channel.leave(); throw err; } } };