const Command = require('../../structures/Command'); const { MersenneTwister19937, integer } = require('random-js'); const { createCanvas, loadImage } = require('canvas'); const request = require('node-superfetch'); const path = require('path'); const { percentColor } = require('../../util/Util'); const percentColors = [ { pct: 0.0, color: { r: 0, g: 0, b: 255 } }, { pct: 0.5, color: { r: 0, g: 255 / 2, b: 255 / 2 } }, { pct: 1.0, color: { r: 0, g: 255, b: 0 } } ]; module.exports = class FriendshipCommand extends Command { constructor(client) { super(client, { name: 'friendship', aliases: ['friendship-meter', 'friends', 'friend', 'friendship-tester', 'friendship-test', 'friend-test'], group: 'random-seed', memberName: 'friendship', description: 'Determines how good friends two users are.', throttling: { usages: 2, duration: 10 }, clientPermissions: ['ATTACH_FILES'], credit: [ { name: 'Attype Studio', url: 'https://www.dafont.com/fadli-ramadhan-iskandar.d7339', reason: 'Pinky Cupid Font', reasonURL: 'https://www.dafont.com/pinky-cupid.font' } ], args: [ { key: 'first', label: 'first user', prompt: 'Who is the first friend?', type: 'user' }, { key: 'second', label: 'second user', prompt: 'Who is the second friend?', type: 'user', default: msg => msg.author } ] }); } async run(msg, { first, second }) { let level; const self = first.id === second.id; const owner = this.client.isOwner(first) || this.client.isOwner(second); const authorUser = first.id === msg.author.id || second.id === msg.author.id; const botUser = first.id === this.client.user.id || second.id === this.client.user.id; if (owner && botUser) { if (authorUser) level = 100; else level = 0; } else if (self) { level = 100; } else { const calculated = -Math.abs(Number.parseInt(BigInt(first.id) - BigInt(second.id), 10)); const random = MersenneTwister19937.seed(calculated); level = integer(0, 100)(random); } const firstAvatarURL = first.displayAvatarURL({ format: 'png', size: 512 }); const secondAvatarURL = second.displayAvatarURL({ format: 'png', size: 512 }); try { const firstAvatarData = await request.get(firstAvatarURL); const firstAvatar = await loadImage(firstAvatarData.body); const secondAvatarData = await request.get(secondAvatarURL); const secondAvatar = await loadImage(secondAvatarData.body); const base = await loadImage(path.join(__dirname, '..', '..', 'assets', 'images', 'friendship.png')); const canvas = createCanvas(base.width, base.height); const ctx = canvas.getContext('2d'); ctx.drawImage(firstAvatar, 70, 56, 400, 400); ctx.drawImage(secondAvatar, 730, 56, 400, 400); ctx.drawImage(base, 0, 0); ctx.textAlign = 'center'; ctx.textBaseline = 'top'; ctx.fillStyle = 'green'; ctx.font = this.client.fonts.get('Pinky Cupid.otf').toCanvasString(40); ctx.fillText('~Xiao\'s Friendship Meter~', 600, 15); ctx.fillStyle = 'white'; ctx.fillText(first.username, 270, 448); ctx.fillText(second.username, 930, 448); ctx.font = this.client.fonts.get('Pinky Cupid.otf').toCanvasString(60); ctx.fillStyle = percentColor(level / 100, percentColors); ctx.fillText(`~${level}%~`, 600, 230); ctx.fillText(this.calculateLevelText(level, self, owner, authorUser, botUser), 600, 296); ctx.font = this.client.fonts.get('Pinky Cupid.otf').toCanvasString(90); ctx.fillText(level > 49 ? '👍' : '👎', 600, 100); return msg.say({ files: [{ attachment: canvas.toBuffer(), name: 'friendship.png' }] }); } catch (err) { return msg.reply(`Oh no, an error occurred: \`${err.message}\`. Try again later!`); } } calculateLevelText(level, self, owner, authorUser, botUser) { if (owner && botUser) { if (authorUser) return 'Perfect'; else return 'Yuck'; } if (self) return 'Narcissist'; if (level === 0) return 'Abysmal'; if (level > 0 && level < 10) return 'Horrid'; if (level > 9 && level < 20) return 'Awful'; if (level > 19 && level < 30) return 'Very Bad'; if (level > 29 && level < 40) return 'Bad'; if (level > 39 && level < 50) return 'Poor'; if (level > 49 && level < 60) return 'Average'; if (level > 59 && level < 70) { if (level === 69) return 'Nice'; return 'Fine'; } if (level > 69 && level < 80) return 'Good'; if (level > 79 && level < 90) return 'Great'; if (level > 89 && level < 100) return 'Amazing'; if (level === 100) return 'Besties'; return '???'; } };